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1 #!/usr/bin/python |
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2 |
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3 import sys |
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4 sys.path.append(open('ModulePath').read().strip()) |
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5 |
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6 from raytracer import Raytracer, Material, Box, Sphere, Light |
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7 #, SphericalLight |
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8 import Image |
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9 |
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10 rt = Raytracer() |
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11 |
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12 light1 = Light(position=(0.0, 4.0, -3.0), colour=(0.9, 0.3, 0.6)) |
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13 rt.addlight(light1) |
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14 |
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15 #light2 = SphericalLight(position=(-2.0, 5.0, 1.0), radius=3.0, colour=(0.7, 1.0, 0.3)) |
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16 light2 = Light(position=(-2.0, -4.0, -1.0), colour=(0.7, 1.0, 0.3)) |
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17 rt.addlight(light2) |
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18 |
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19 light2 = Light(position=(2.0, 5.0, 1.0), colour=(0.8, 0.9, 1.0)) |
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20 rt.addlight(light2) |
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21 |
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22 mat0 = Material(colour=(0.1, 0.2, 0.9)) |
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23 box = Box(L=(-20.0, -2.2, -20.0), H=(20.0, -2.0, 20.0), material=mat0) |
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24 rt.addshape(box) |
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25 |
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26 mat1 = Material(colour=(1.0, 0.2, 0.1)) |
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27 mat1.setReflectivity(0.7) |
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28 bigsphere = Sphere(centre=(2.0, 1.0, -5.0), radius=2.5, material=mat1) |
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29 rt.addshape(bigsphere) |
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30 |
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31 mat2 = Material(colour=(0.1, 0.4, 0.2)) |
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32 mat2.setReflectivity(0.6) |
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33 smallsphere = Sphere(centre=(-4.5, 0.5, -8.0), radius=2.0, material=mat2) |
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34 rt.addshape(smallsphere) |
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35 |
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36 mat3 = Material(colour=(0.9, 0.9, 1.0)) |
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37 mat3.setPhong(0.2, 1.0, 0.2) |
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38 mat3.setTransmissivity(0.88) |
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39 mat3.setReflectivity(0.1) |
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40 for i in range(10): |
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41 sph = Sphere(centre=(-5.0+i, -1.5, -4.0), radius=0.5, material=mat3) |
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42 rt.addshape(sph) |
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43 |
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44 rendersize = (800, 600) |
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45 data = rt.render(rendersize) |
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46 img = Image.fromstring("RGB", rendersize, data) |
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47 img.save('spheres_glass.png') |