--- a/DEVNOTES Tue May 06 09:39:58 2008 +0200
+++ b/DEVNOTES Thu May 08 09:21:25 2008 +0200
@@ -24,3 +24,23 @@
-------------
Sampler - generate points in screen plane
Camera - transform point from sampler to a ray
+
+New Classes?
+------------
+
+scene.h -- Scene, ...
+reader.h -- Reader, WavefrontReader
+
+wf = new WavefrontReader()
+wf.setContainer(top)
+wf.setTransform(monkey_pos_matrix)
+wf.read("monkey.obj")
+// more transform&reads
+destroy wf
+
+Scene scene -- container with shapes, a camera and lights
+scene = new Scene()
+scene.setCamera(new Camera(eye, u, v, p))
+scene.addLight(new PointLight(pos, color))
+rt.setScene(scene)
+rt.render(w,h)