--- a/include/shapes.h Thu Apr 24 18:12:32 2008 +0200
+++ b/include/shapes.h Sun Apr 27 09:44:49 2008 +0200
@@ -55,6 +55,14 @@
// first intersection point
virtual bool intersect(const Ray &ray, Float &dist) const = 0;
+ virtual void intersect_packet(const RayPacket &rays, __m128 &dists, bool *results)
+ {
+ results[0] = intersect(rays[0], ((float*)&dists)[0]);
+ results[1] = intersect(rays[1], ((float*)&dists)[1]);
+ results[2] = intersect(rays[2], ((float*)&dists)[2]);
+ results[3] = intersect(rays[3], ((float*)&dists)[3]);
+ };
+
// all intersections (only for CSG)
virtual bool intersect_all(const Ray &ray, Float dist, vector<Float> &allts) const = 0;
@@ -95,7 +103,7 @@
const Vector3 normal(const Vector3 &P) const { return (P - center) * inv_radius; };
BBox get_bbox() const;
const Vector3 getCenter() const { return center; };
- const Float getRadius() const { return radius; };
+ Float getRadius() const { return radius; };
ostream & dump(ostream &st) const;
};