branch | pyrit |
changeset 40 | 929aad02c5f2 |
parent 34 | 28f6e8b9d5d1 |
child 44 | 3763b26244f0 |
--- a/TODO Fri Dec 14 16:51:22 2007 +0100 +++ b/TODO Mon Dec 17 22:03:50 2007 +0100 @@ -7,8 +7,8 @@ * kd-tree: - optimize structures - optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection + - optimize traversal -- no std::vector - save/load - * uniform grid, octree * textures (3D procedural, pixmaps later) * update Python binding: Camera, new classes * namespace