--- a/ccdemos/realtime.cc Tue Apr 29 23:31:08 2008 +0200
+++ b/ccdemos/realtime.cc Fri May 02 13:27:47 2008 +0200
@@ -14,21 +14,21 @@
rt.setMaxDepth(3);
rt.setTop(&top);
- Light light1(Vector3(2.0, -5.0, -5.0), Colour(0.7, 0.3, 0.6));
+ Light light1(Vector(2.0, -5.0, -5.0), Colour(0.7, 0.3, 0.6));
light1.castShadows(false);
rt.addLight(&light1);
- Light light2(Vector3(-2.0, 10.0, 2.0), Colour(0.4, 0.6, 0.3));
+ Light light2(Vector(-2.0, 10.0, 2.0), Colour(0.4, 0.6, 0.3));
light2.castShadows(false);
rt.addLight(&light2);
Material mat_sph(Colour(1.0, 1.0, 1.0));
for (int y=0; y<10; y++)
for (int x=0; x<10; x++)
- rt.addShape(new Sphere(Vector3(x*2-10, (Float)rand()/RAND_MAX*5.0, y*2-10), 0.45, &mat_sph));
+ rt.addShape(new Sphere(Vector(x*2-10, (Float)rand()/RAND_MAX*5.0, y*2-10), 0.45, &mat_sph));
rt.setCamera(&cam);
- cam.setEye(Vector3(0,0,10));
+ cam.setEye(Vector(0,0,10));
top.optimize();