--- a/TODO Wed Apr 23 19:35:03 2008 +0200
+++ b/TODO Thu Apr 24 10:49:11 2008 +0200
@@ -4,7 +4,6 @@
Future Plans
============
- * pixmap textures
* generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
* namespace
* Python binding for all classes
@@ -15,9 +14,7 @@
New Classes?
============
-shapes.h -- Triangle, Sphere
-scene.h -- Ray, Light, Camera, Scene
-material.h -- Material, Texture
+scene.h -- Scene, ...
reader.h -- Reader, WavefrontReader
wf = new WavefrontReader()
@@ -33,7 +30,3 @@
scene.addLight(new PointLight(pos, color))
rt.setScene(scene)
rt.render(w,h)
-
-
-constructors have zero or one parameter by default -- the object to copy data from
-more parameters -- the data (ray origin and direction)