--- a/include/scene.h Tue Dec 04 08:58:05 2007 +0100
+++ b/include/scene.h Wed Dec 05 18:54:23 2007 +0100
@@ -151,6 +151,10 @@
virtual BBox get_bbox() = 0;
};
+class ShapeList: public vector<Shape*>
+{
+};
+
class Sphere: public Shape
{
Float sqr_radius;