include/pixmap.h
branchpyrit
changeset 88 f7edb3b90816
child 90 f6a72eb99631
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/pixmap.h	Mon Apr 28 11:44:11 2008 +0200
@@ -0,0 +1,63 @@
+/*
+ * pixmap.h: 2D image class
+ *
+ * This file is part of Pyrit Ray Tracer.
+ *
+ * Copyright 2008  Radek Brich
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef PIXMAP_H
+#define PIXMAP_H
+
+#include "common.h"
+#include "vector.h"
+
+/**
+ * 2D pixmap
+ */
+class Pixmap
+{
+	union
+	{
+		Colour *data;
+		Float *fdata;
+	};
+	int w,h;
+	bool refdata;
+public:
+	Pixmap(): data(NULL), w(0), h(0), refdata(true) {};
+	Pixmap(Float *afdata, int aw, int ah):
+		fdata(afdata), w(aw), h(ah), refdata(true) {};
+	Pixmap(int aw, int ah):
+		data(new Colour[aw*ah]), w(aw), h(ah), refdata(false) {};
+	virtual ~Pixmap() { if (!refdata) delete[] data; };
+
+	void setData(Float *afdata, int aw, int ah)
+		{ fdata = afdata; w = aw; h = ah; };
+	Colour get(int x, int y) { return data[y*w + x]; };
+	const int &getWidth() { return w; };
+	const int &getHeight() { return h; };
+	Float*& getFloatData() { return fdata; };
+	unsigned char *getCharData() const;
+	int writePNG(const char *fname) const;
+};
+
+#endif