include/noise.h
author Radek Brich <radek.brich@devl.cz>
Sun, 30 Dec 2007 00:11:47 +0100
branchpyrit
changeset 43 0b8b968b42d1
parent 34 28f6e8b9d5d1
child 44 3763b26244f0
permissions -rw-r--r--
memory optimization for octree fixed some visual artifacts in textures C++ demo and set ambient occlussion for rendering (-r)

/*
 * Pyrit Ray Tracer
 * file: noise.h
 *
 * Radek Brich, 2006-2007
 */

#ifndef NOISE_H
#define NOISE_H

#include "common.h"

Float perlin(Float x, Float y, Float z);

#endif