TODO
author Radek Brich <radek.brich@devl.cz>
Sat, 08 Dec 2007 16:02:37 +0100
branchpyrit
changeset 30 33f95441790e
parent 28 ffe83ca074f3
child 31 b4e09433934a
permissions -rw-r--r--
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit

 * kd-tree:
   - optimize structures
   - optimize construction: do not use bounding boxes of shapes, instead implement box-shape intersection
   - save/load
 * update Python binding: Camera, new classes
 * more complex demos
 * namespace
 * refractions, glass

New Classes?
============

container.h  -- Container
kdtree.h  -- KdTree
shapes.h  -- Triangle, Sphere
scene.h   -- Ray, Light, Camera, Scene
material.h -- Material, Texture
matrix.h  -- Matrix
vector.h  -- Vector3
reader.h  -- Reader, WavefrontReader

KdTree top
wf = new WavefrontReader()
wf.setContainer(top)
wf.setTransform(monkey_pos_matrix)
wf.read("monkey.obj")
// more transform&reads
destroy wf

top.optimize()  -- i.e. build tree

Scene scene -- container with shapes, a camera and lights
scene = new Scene()
scene.setTop(top) -- top object in hierarchy
scene.setCamera(new Camera(eye, u, v, p))
scene.addLight(new PointLight(pos, color))
rt.setScene(scene)
rt.render(w,h)


constructors have zero or one parameter by default -- the object to copy data from
more parameters -- the data (ray origin and direction)