include/container.h
author Radek Brich <radek.brich@devl.cz>
Sat, 08 Dec 2007 16:02:37 +0100
branchpyrit
changeset 30 33f95441790e
parent 24 d0d76e8a5203
child 34 28f6e8b9d5d1
permissions -rw-r--r--
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit

#ifndef CONTAINER_H
#define CONTAINER_H

#include <vector>

#include "scene.h"

using namespace std;

class Container
{
protected:
	BBox bbox;
public:
	ShapeList shapes;
	Container(): bbox(), shapes() {};
	virtual ~Container() {};
	virtual void addShape(Shape* aShape);
	//void addShapeNoExtend(Shape* aShape) { shapes.push_back(aShape); };
	virtual Shape *nearest_intersection(const Shape *origin_shape, const Ray &ray,
		Float &nearest_distance);
	virtual void optimize() {};
};

#endif