Updated to compile:
- KdTree+Octree: max_depth changed to static const (this should be configured at compile time)
- wget tool replaced by curl, which is now more widespread
- added CMakeLists (to eventually replace SCons)
- various fixes
+ − #include "common_sdl.h"
+ − #include "kdtree.h"
+ −
+ − Camera cam(Vector(0.0f,6.0f,6.0f), Vector(0.0f,2.0f,-7.0f), Vector(0.0f,0.0f,-1.0f));
+ − Light light(Vector(-2.0f, 10.0f, -2.0f), Colour(0.9f, 0.9f, 0.9f));
+ −
+ − Float lx, ly, lz, cf;
+ −
+ − void update_callback(Float*)
+ − {
+ − if (lx != 0.0)
+ − light.pos.x += lx;
+ − if (ly != 0.0)
+ − light.pos.y += ly;
+ − if (lz != 0.0)
+ − light.pos.z += lz;
+ − if (cf != 0.0)
+ − cam.setF(cam.getF() + cf);
+ − }
+ −
+ − void key_callback(int key, int down)
+ − {
+ − switch (key)
+ − {
+ − case SDLK_r:
+ − lx = -0.1f * down;
+ − break;
+ − case SDLK_t:
+ − lx = +0.1f * down;
+ − break;
+ − case SDLK_f:
+ − ly = -0.1f * down;
+ − break;
+ − case SDLK_g:
+ − ly = +0.1f * down;
+ − break;
+ − case SDLK_v:
+ − lz = -0.1f * down;
+ − break;
+ − case SDLK_b:
+ − lz = +0.1f * down;
+ − break;
+ −
+ − case SDLK_z:
+ − cf = -0.02f * down;
+ − break;
+ − case SDLK_x:
+ − cf = +0.02f * down;
+ − break;
+ − }
+ − }
+ −
+ − int main(int argc, char **argv)
+ − {
+ − Raytracer rt;
+ −
+ − KdTree top;
+ − rt.setCamera(&cam);
+ − rt.setTop(&top);
+ −
+ − rt.addLight(&light);
+ − light.castShadows(false);
+ −
+ − const Colour c_white(1, 1, 1);
+ − const Colour c_black(0, 0, 0);
+ −
+ − Material mat0a(Colour(0.7f, 0.7f, 0.7f));
+ − mat0a.setReflectivity(0.0f);
+ − Box box(Vector(-12.0f, -1.2f, -20.0f), Vector(12.0f, -1.0f, 0.0f), &mat0a);
+ − rt.addShape(&box);
+ −
+ − Material mat0b(Colour(0.1f, 0.7f, 0.8f));
+ − mat0b.setReflectivity(0.7f);
+ − Box box2(Vector(-12.0f, -1.2f, -10.0f), Vector(12.0f, 10.0f, -10.2f), &mat0b);
+ − rt.addShape(&box2);
+ −
+ − Float bounds[] = {0.3f, 0.6f, 1.1f};
+ − Colour colours[] = {c_black, c_white, c_black};
+ − BoundColourMap cmap(bounds, colours);
+ −
+ − // spheres
+ − Material mat1(c_white);
+ − mat1.texture = new CheckersTexture(new PlanarMap(Vector(-4.5f, 2.0f, -7.0f), 0.48f), &cmap);
+ − Sphere sphere1(Vector(-4.5f, 2.0f, -7.0f), 1, &mat1);
+ − rt.addShape(&sphere1);
+ −
+ − Material mat2(c_white);
+ − mat2.texture = new CheckersTexture(new CubicMap(Vector(-1.5f, 2.0f, -7.0f), 0.48f), &cmap);
+ − Sphere sphere2(Vector(-1.5f, 2.0f, -7.0f), 1, &mat2);
+ − rt.addShape(&sphere2);
+ −
+ − Material mat3(c_white);
+ − mat3.texture = new CheckersTexture(new CylinderMap(Vector(1.5f, 2.0f, -7.0f), 0.48f), &cmap);
+ − Sphere sphere3(Vector(1.5f, 2.0f, -7.0f), 1, &mat3);
+ − rt.addShape(&sphere3);
+ −
+ − Material mat4(c_white);
+ − mat4.texture = new CheckersTexture(new SphereMap(Vector(4.5f, 2.0f, -7.0f), 0.48f), &cmap);
+ − Sphere sphere4(Vector(4.5f, 2.0f, -7.0f), 1, &mat4);
+ − rt.addShape(&sphere4);
+ −
+ − // cubes
+ − Material mat5(c_white);
+ − const Vector cube1_base(-4.5f, 0.0f, -7.0f);
+ − mat5.texture = new CheckersTexture(new PlanarMap(cube1_base, 0.48f), &cmap);
+ − Box cube1(cube1_base - 1.0f, cube1_base + 1.0f, &mat5);
+ − rt.addShape(&cube1);
+ −
+ − Material mat6(c_white);
+ − const Vector cube2_base(-1.5f, 0.0f, -7.0f);
+ − mat6.texture = new CheckersTexture(new CubicMap(cube2_base, 0.48f), &cmap);
+ − Box cube2(cube2_base - 1.0f, cube2_base + 1.0f, &mat6);
+ − rt.addShape(&cube2);
+ −
+ − Material mat7(c_white);
+ − const Vector cube3_base(1.5f, 0.0f, -7.0f);
+ − mat7.texture = new CheckersTexture(new CylinderMap(cube3_base, 0.48f), &cmap);
+ − Box cube3(cube3_base - 1.0f, cube3_base + 1.0f, &mat7);
+ − rt.addShape(&cube3);
+ −
+ − Material mat8(c_white);
+ − const Vector cube4_base(4.5f, 0.0f, -7.0f);
+ − mat8.texture = new CheckersTexture(new SphereMap(cube4_base, 0.48f), &cmap);
+ − Box cube4(cube4_base - 1.0f, cube4_base + 1.0f, &mat8);
+ − rt.addShape(&cube4);
+ −
+ − mat1.setReflectivity(0);
+ − mat2.setReflectivity(0);
+ − mat3.setReflectivity(0);
+ − mat4.setReflectivity(0);
+ − mat5.setReflectivity(0);
+ − mat6.setReflectivity(0);
+ − mat7.setReflectivity(0);
+ − mat8.setReflectivity(0);
+ −
+ − top.optimize();
+ −
+ − w = 1024;
+ − h = 600;
+ −
+ − /* run interactive mode */
+ − loop_sdl(rt, cam, update_callback, key_callback);
+ −
+ − /* render image */
+ − if (argc == 2 && !strcmp(argv[1], "-r"))
+ − {
+ − pyrit_verbosity = 2;
+ − rt.ambientOcclusion(300, 5.0f, 0.5f);
+ − DefaultSampler sampler(w, h);
+ − sampler.setOversample(2);
+ − sampler.setSubsample(1);
+ − rt.setSampler(&sampler);
+ − rt.render();
+ − sampler.getPixmap().writePNG("textures.png");
+ − }
+ −
+ − return 0;
+ − }