Import('env sdlenv have_sdl lib cc')
myenv = sdlenv.Clone()
myenv.Append(LIBPATH=['#build/lib'])
myenv.Prepend(LIBS=['pyrit'])
demos = [
'realtime.cc', 'realtime_bunny.cc', 'realtime_dragon.cc',
'spheres_shadow.cc', 'textures.cc']
includes = ['common_sdl.h', 'common_ply.h']
l = []
if have_sdl:
for src in demos:
l.append( myenv.Program(src) )
env.Alias('cc-demos', l)
if cc == 'msvc':
# MS Visual Studio Project
vcprojsrcs = []
for src in demos:
vcprojsrcs += ['ccdemos/' + src]
vcprojincs = []
for inc in includes:
vcprojincs += ['ccdemos/' + inc]
vcproj = env.MSVSProject(
auto_build_solution=0,
target = '#pyrit_ccdemos' + env['MSVSPROJECTSUFFIX'],
srcs = vcprojsrcs,
incs = vcprojincs,
buildtarget = 'cc-demos',
variant = 'Release')
Return('vcproj')