include/noise.h
author Radek Brich <radek.brich@devl.cz>
Fri, 14 Dec 2007 10:34:31 +0100
branchpyrit
changeset 38 5d043eeb09d9
parent 34 28f6e8b9d5d1
child 44 3763b26244f0
permissions -rw-r--r--
realtime_dragon demo: now fullsize model + octree realtime_bunny demo: bigger resolution Box, Sphere: implemented AABB intersection new stop condition for octree building (when number of shapes in children >= 6x shapes in parent node) fixes for octree traversal

/*
 * Pyrit Ray Tracer
 * file: noise.h
 *
 * Radek Brich, 2006-2007
 */

#ifndef NOISE_H
#define NOISE_H

#include "common.h"

Float perlin(Float x, Float y, Float z);

#endif