realtime_dragon demo: now fullsize model + octree
realtime_bunny demo: bigger resolution
Box, Sphere: implemented AABB intersection
new stop condition for octree building (when number of shapes in children >= 6x shapes in parent node)
fixes for octree traversal
/*
* Pyrit Ray Tracer
* file: noise.h
*
* Radek Brich, 2006-2007
*/
#ifndef NOISE_H
#define NOISE_H
#include "common.h"
Float perlin(Float x, Float y, Float z);
#endif