octree traversal rewritten to avoid recursion
reenabled -O3 optimizations (was accidentaly disabled, now it traces even faster! :-))
realtime_bunny: added FPS counter, fixed a bug in ply loader
min3 and max3 templates added to common.h
demos/ModulePath
demos/*.png
demos/kdtree.obj
ccdemos/*.png
ccdemos/spheres_shadow
ccdemos/realtime
ccdemos/realtime_dragon
ccdemos/realtime_bunny
models/bunny
models/happy
models/dragon
bin/*