demos/triangles_monkey.py
author Radek Brich <radek.brich@devl.cz>
Sun, 20 Apr 2008 16:48:24 +0200
branchpyrit
changeset 72 7c3f38dff082
parent 62 07c2f8084719
child 75 20dee9819b17
permissions -rwxr-xr-x
kd-tree building - check all axes for best split, add additional shape-bbox check extent Container bounds by Eps to fix invisible triangles on borders new Camera constructor with more intuitive lookat/up vectors fix camera axes (mirrored images) better camera angle-of-view change capitalization of addShape and addLight

#!/usr/bin/python

from raytracer import Raytracer, Light, Sphere, Triangle, NormalVertex, Material
from objreader import LoadWavefrontObjFile
import Image

rt = Raytracer()
mat = Material(colour=(0.9, 0.9, 0.9))
LoadWavefrontObjFile(rt, "../models/obj/monkey.obj", mat, 1.5)

light = Light(position=(-5.0, 2.0, 8.0), colour=(0.9, 0.3, 0.6))
rt.addlight(light)

imagesize = (800, 600)
data = rt.render(imagesize)
img = Image.fromstring("RGB", imagesize, data)
img.save('triangles_monkey.png')