kd-tree building - check all axes for best split, add additional shape-bbox check
extent Container bounds by Eps to fix invisible triangles on borders
new Camera constructor with more intuitive lookat/up vectors
fix camera axes (mirrored images)
better camera angle-of-view
change capitalization of addShape and addLight
#!/bin/sh
mkdir -p "$1"
cd "$1"
wget ftp://graphics.stanford.edu/pub/3Dscanrep/bunny.tar.gz
tar xzf bunny.tar.gz
rm bunny.tar.gz
rm -rf bunny/data
mv bunny/reconstruction/* bunny
rmdir bunny/reconstruction
wget ftp://graphics.stanford.edu/pub/3Dscanrep/happy/happy_recon.tar.gz
tar xzf happy_recon.tar.gz
rm happy_recon.tar.gz
mv happy_recon happy
wget ftp://graphics.stanford.edu/pub/3Dscanrep/dragon/dragon_recon.tar.gz
tar xzf dragon_recon.tar.gz
rm dragon_recon.tar.gz
mv dragon_recon dragon