tests/vector.cc
author Radek Brich <radek.brich@devl.cz>
Sun, 20 Apr 2008 16:48:24 +0200
branchpyrit
changeset 72 7c3f38dff082
parent 0 3547b885df7e
child 84 6f7fe14782c2
permissions -rw-r--r--
kd-tree building - check all axes for best split, add additional shape-bbox check extent Container bounds by Eps to fix invisible triangles on borders new Camera constructor with more intuitive lookat/up vectors fix camera axes (mirrored images) better camera angle-of-view change capitalization of addShape and addLight

#include "vector.h"

int main() {
	Vector3 a(1, 2, 3);
	cout << "=== Vector3 test ===" << endl;
	cout << "a = " << a << endl;
	Vector3 b(2, 3, 2);
	cout << "b = " << b << endl;
	
	cout << "a + b = " << a + b << endl;
	cout << "b - a = " << b - a << endl;
	cout << "dot(a,b) = " << dot(a,b) << endl;
	cout << "cross(a,b) = " << cross(a,b) << endl;
	cout << "a * 2 = " << a * 2 << endl;
	cout << "3 * b = " << 3 * b << endl;
	cout << "-a = " << -a << endl;

	cout << "a.mag() = " << a.mag() << endl;
	cout << "a.unit() = " << a.unit() << endl;
	cout << "a.unit().mag() = " << a.unit().mag() << endl;

	return 0;
}