author | Radek Brich <radek.brich@devl.cz> |
Wed, 23 Apr 2008 10:38:33 +0200 | |
branch | pyrit |
changeset 78 | 9569e9f35374 |
child 80 | 907929fa9b59 |
permissions | -rw-r--r-- |
/* * serialize.cc: object serialization functions * * This file is part of Pyrit Ray Tracer. * * Copyright 2008 Radek Brich * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "serialize.h" #include <string> #include <sstream> Indexer vertex_index, shape_index; void resetSerializer() { vertex_index.reset(); shape_index.reset(); } bool Indexer::get(void *o, int &retidx) { map <void *, int>::iterator i; i = indexmap.find(o); if (i == indexmap.end()) { retidx = index++; indexmap[o] = retidx; return false; } else { retidx = i->second; return true; } } Shape *loadShape(istream &st) { string s; istringstream is; getline(st, s, ','); trim(s); if (s.compare("(box") == 0) { Vector3 L,H; st >> L; getline(st, s, ','); st >> H; getline(st, s, ')'); return new Box(L, H, new Material(Colour(1,1,1))); } if (s.compare("(sphere") == 0) { Vector3 center; Float radius; st >> center; getline(st, s, ','); st >> radius; getline(st, s, ')'); return new Sphere(center, radius, new Material(Colour(1,1,1))); } return NULL; } ostream & operator<<(ostream &st, Shape &o) { return o.dump(st); } ostream & operator<<(ostream &st, Vertex &o) { return o.dump(st); } ostream & operator<<(ostream &st, Container &o) { return o.dump(st); }