more build script tuning
make all float constants single precision
solve many warnings from msvc and gcc with various -W... flags
add common.cc file for dbgmsg() function witch apparently cannot be inlined
fix python module building with msvc, add manifest file handling
remove forgotten RenderrowData class
add stanford models download script for windows (.bat)
Classes-------vector.h -- vector of three scalars, also used for colourmatrix.h -- matrix class, currently not usedquaternion.h -- quaternion class for camera rotationcontainer.h -- container for shapes, base class for octree and kd-treeoctree.h -- Octree space subdivision structure for acceleration of ray-shape intersection searchkdtree.h -- KdTree space subdivision structurescene.h -- scene objects: Ray, Light, Camera and shapesraytracer.h -- ray tracer classcommon.h -- Float definition (float/double) and some helper functionsContainer Usage---------------(Container|Octree|KdTree) top;scene.setTop(top) // top object in hierarchytop.optimize() // build optimization structureRework camera-------------Sampler - generate points in screen planeCamera - transform point from sampler to a ray