demos/triangles_monkey.py
author Radek Brich <radek.brich@devl.cz>
Fri, 02 May 2008 13:27:47 +0200
branchpyrit
changeset 91 9d66d323c354
parent 90 f6a72eb99631
child 95 ca7d4c665531
permissions -rwxr-xr-x
packetize Phong shader new scons config options: simd=(yes|no) - allow/suppress explicit SSE force_flags=(yes|no) - force use of specified flags instead of autodetected profile=(yes|no) - enable gcc's profiling (-pg option) check for pthread.h header, don't try to build without it add fourth Vector3 component for better memory aligning rename Vector3 to Vector partialy SSE-ize Vector class (only fully vertical operations) build static lib and python module in distinctive directories to avoid collision of library file names on some platforms

#!/usr/bin/python

from pyrit import *
from objreader import LoadWavefrontObjFile

rt = Raytracer()
top = KdTree()
rt.setTop(top)
rt.setCamera(Camera())

light = Light(position=(-5.0, 2.0, 8.0), colour=(0.9, 0.3, 0.6))
rt.addLight(light)

mat = Material(colour=(0.9, 0.9, 0.9))
LoadWavefrontObjFile(rt, "../models/obj/monkey.obj", mat, 1.5)
top.optimize()

sampler = DefaultSampler(800, 600)
rt.setSampler(sampler)
rt.render()
sampler.getPixmap().writePNG('triangles_monkey.png')