models/SConscript
author Radek Brich <radek.brich@devl.cz>
Fri, 02 May 2008 13:27:47 +0200
branchpyrit
changeset 91 9d66d323c354
parent 63 440e1ae80459
child 92 9af5c039b678
permissions -rw-r--r--
packetize Phong shader new scons config options: simd=(yes|no) - allow/suppress explicit SSE force_flags=(yes|no) - force use of specified flags instead of autodetected profile=(yes|no) - enable gcc's profiling (-pg option) check for pthread.h header, don't try to build without it add fourth Vector3 component for better memory aligning rename Vector3 to Vector partialy SSE-ize Vector class (only fully vertical operations) build static lib and python module in distinctive directories to avoid collision of library file names on some platforms

env = Environment()
env.Append(BUILDERS = {'Copy':Builder(action=Copy('$TARGET','$SOURCE'), single_source=True)})
files = ['lwo/Nissan300ZX.lwo', 'obj/cube.obj', 'obj/sphere.obj', 'obj/monkey.obj']

l = []
for file in files:
	l.append( env.Copy('#build/models/'+file, file) )

env.Alias('local-models', l)

plydir = Dir('#build/models/ply/')
Command(plydir, [], Dir('#models/').abspath+'/download-stanford $TARGET')
Clean(plydir, plydir)

env.Alias('download-models', plydir)

env.Alias('models', ['local-models', 'download-models'])