added Python binding for material.h classes
added raytracermodule.h header file for declarations
updated car.py demo
added texture.py demo (based on spheres_glass.py)
all remaining 'centre' changed to more common 'center'
added some more const's to material.h
Import('pymodule')
env = Environment()
env.Append(BUILDERS = {'Copy':Builder(action=Copy('$TARGET','$SOURCE'), single_source=True)})
files = [
'boxes.py', 'buddha.py', 'bunny.py', 'car.py', 'dragon.py',
'spheres_ao.py', 'spheres_glass.py', 'spheres_shadow.py',
'triangles_monkey.py', 'triangles_sphere.py',
'objreader.py', 'plyreader.py', 'lworeader.py',
'vector.py', 'render_nff.py', 'demo_PIL.py', 'texture.py']
l = []
for file in files:
l.append( env.Copy('#build/demos/'+file, file) )
import os
l.append( env.Copy('#build/demos/'+str(pymodule[0]).split(os.sep)[-1], str(pymodule[0])) )
env.Alias('python-demos', l)