include/noise.h
author Radek Brich <radek.brich@devl.cz>
Thu, 13 Dec 2007 00:08:11 +0100
branchpyrit
changeset 36 b490093b0ac3
parent 34 28f6e8b9d5d1
child 44 3763b26244f0
permissions -rw-r--r--
new virtual Shape::intersect_bbox implementation of triangle-AABB intersection octree building updated and simplified with help of this new method octree made default for Python, it's currently much faster than kd-tree (both building and traversal)

/*
 * Pyrit Ray Tracer
 * file: noise.h
 *
 * Radek Brich, 2006-2007
 */

#ifndef NOISE_H
#define NOISE_H

#include "common.h"

Float perlin(Float x, Float y, Float z);

#endif