new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet()
/** * @file octree.h * @brief Octree class * * This file is part of Pyrit Ray Tracer. * * Copyright 2007, 2008 Radek Brich * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */#ifndef OCTREE_H#define OCTREE_H#include "container.h"#include "vector.h"#include "scene.h"#include <assert.h>using namespace std;/** * a node of octree */class OctreeNode{ union { OctreeNode *children; // pointer to first of eight children ShapeList *shapes; // pointer to shape array, if this is leaf off_t leaf; // leaf indicator (bit 0) };public: OctreeNode() { shapes = new ShapeList(); assert(sizeof(off_t)==sizeof(void*) && !isLeaf()); setLeaf(); }; ~OctreeNode(); bool isLeaf() { return leaf & 1; }; void setLeaf() { leaf = leaf | 1; }; void makeChildren() { children = new OctreeNode[8]; assert(!isLeaf()); }; // this also cleans leaf bit OctreeNode *getChild(const int num) { assert(!isLeaf()); return children + num; }; void addShape(const Shape* aShape) { getShapes()->push_back(aShape); }; ShapeList *getShapes() { return (ShapeList*)((size_t)shapes & ~(size_t)1); }; void setShapes(ShapeList *const ashapes) { shapes = ashapes; assert(!isLeaf()); setLeaf(); }; void subdivide(const BBox &bbox, int maxdepth);};/** * optimized octree */class Octree: public Container{ OctreeNode *root; const int max_depth; bool built;public: /** default constructor, * maximum depth of tree is set to 10 */ Octree() : Container(), root(NULL), max_depth(10), built(false) {}; /** constructor * @param[in] maxdepth maximum depth of the tree */ Octree(int maxdepth) : Container(), root(NULL), max_depth(maxdepth), built(false) {}; ~Octree() { if (root) delete root; }; void addShape(const Shape* aShape) { Container::addShape(aShape); built = false; }; const Shape *nearest_intersection(const Shape *origin_shape, const Ray &ray, Float &nearest_distance); void optimize() { build(); }; /** build the octree * this is alias of optimize() */ void build(); void save(ostream &str, OctreeNode *node = NULL) {}; void load(istream &str, OctreeNode *node = NULL) {};};#endif