build script fixes, add ldflags build option
update and enhance demos
fix bug in 4x grid oversampling
warn if writePNG called while compiled without libpng
make shapes in ShapeList const
and add many other const needed due to snowball effect
slightly optimize Camera::makeRayPacket using _mm_shuffle_ps
make Vector SIMD vectorization disabled by default (causes problems)
fix bug in implicit reflection of transmissive surfaces,
when surface's reflection parameter is set to zero
#include "raytracer.h"
#include "octree.h"
#include "common_sdl.h"
Camera cam;
Light light(Vector(-2.0f, 10.0f, -2.0f), Colour(0.9f, 0.9f, 0.9f));
Float lx, ly, lz, cf;
void update_callback(Float*)
{
if (lx != 0.0f)
light.pos.x += lx;
if (ly != 0.0f)
light.pos.y += ly;
if (lz != 0.0f)
light.pos.z += lz;
if (cf != 0.0f)
cam.setF(cam.getF() + cf);
}
void key_callback(int key, int down)
{
switch (key)
{
case SDLK_r:
lx = -0.1f * down;
break;
case SDLK_t:
lx = +0.1f * down;
break;
case SDLK_f:
ly = -0.1f * down;
break;
case SDLK_g:
ly = +0.1f * down;
break;
case SDLK_v:
lz = -0.1f * down;
break;
case SDLK_b:
lz = +0.1f * down;
break;
case SDLK_z:
cf = -0.02f * down;
break;
case SDLK_x:
cf = +0.02f * down;
break;
}
}
int main(int argc, char **argv)
{
Raytracer rt;
Octree top;
rt.setTop(&top);
rt.addLight(&light);
//Light light2;
//light2.colour = Colour(0.7, 0.3, 0.6);
//rt.addLight(&light2);
Material mat0a(Colour(0.7, 0.7, 0.7));
mat0a. setReflectivity(0.0);
Box box(Vector(-10.0, -1.2, -20.0), Vector(10.0, -1.0, 0.0), &mat0a);
rt.addShape(&box);
Material mat0b(Colour(0.1, 0.7, 0.8));
mat0b.setReflectivity(0.7);
Box box2(Vector(-10.0, -1.2, -20.0), Vector(10.0, 10.0, -20.2), &mat0b);
rt.addShape(&box2);
Material mat1(Colour(1.0, 0.0, 0.0));
Sphere bigsphere(Vector(3.0, 2.0, -7.0), 3.0, &mat1);
rt.addShape(&bigsphere);
Material mat2(Colour(0.0, 1.0, 0.0));
Sphere smallsphere(Vector(-5.5, 1.5, -8.0), 2.0, &mat2);
rt.addShape(&smallsphere);
Material mat3(Colour(0.0, 0.0, 1.0));
mat3.setReflectivity(0.1);
mat3.setTransmissivity(0.8, 1.5);
Sphere tinysphere(Vector(-1.2, 0.0, -2.0), 0.7, &mat3);
rt.addShape(&tinysphere);
top.optimize();
cam.setEye(Vector(-2.28908f, 4.30992f, 12.3051f));
cam.setp(Vector(0.0988566f, -0.139543f, -0.985269f));
cam.setu(Vector(-0.995004f, 0.0f, -0.0998334f));
cam.setv(Vector(0.0139311f, 0.990216f, -0.138846f));
rt.setCamera(&cam);
w = 800;
h = 600;
/* run interactive mode */
loop_sdl(rt, cam, update_callback, key_callback);
/* render image */
if (argc == 2 && !strcmp(argv[1], "-r"))
{
pyrit_verbosity = 2;
DefaultSampler sampler(w, h);
sampler.setOversample(2);
rt.setSampler(&sampler);
rt.render();
sampler.getPixmap().writePNG("spheres_shadow.png");
}
return 0;
}