ccdemos/spheres_shadow.cc
author Radek Brich <radek.brich@devl.cz>
Sat, 10 May 2008 14:29:37 +0200
branchpyrit
changeset 95 ca7d4c665531
parent 92 9af5c039b678
child 100 c005054bf4c1
permissions -rw-r--r--
build script fixes, add ldflags build option update and enhance demos fix bug in 4x grid oversampling warn if writePNG called while compiled without libpng make shapes in ShapeList const and add many other const needed due to snowball effect slightly optimize Camera::makeRayPacket using _mm_shuffle_ps make Vector SIMD vectorization disabled by default (causes problems) fix bug in implicit reflection of transmissive surfaces, when surface's reflection parameter is set to zero

#include "raytracer.h"
#include "octree.h"

#include "common_sdl.h"

Camera cam;
Light light(Vector(-2.0f, 10.0f, -2.0f), Colour(0.9f, 0.9f, 0.9f));

Float lx, ly, lz, cf;

void update_callback(Float*)
{
	if (lx != 0.0f)
		light.pos.x += lx;
	if (ly != 0.0f)
		light.pos.y += ly;
	if (lz != 0.0f)
		light.pos.z += lz;
	if (cf != 0.0f)
		cam.setF(cam.getF() + cf);
}

void key_callback(int key, int down)
{
	switch (key)
	{
		case SDLK_r:
			lx = -0.1f * down;
			break;
		case SDLK_t:
			lx = +0.1f * down;
			break;
		case SDLK_f:
			ly = -0.1f * down;
			break;
		case SDLK_g:
			ly = +0.1f * down;
			break;
		case SDLK_v:
			lz = -0.1f * down;
			break;
		case SDLK_b:
			lz = +0.1f * down;
			break;

		case SDLK_z:
			cf = -0.02f * down;
			break;
		case SDLK_x:
			cf = +0.02f * down;
			break;
	}
}

int main(int argc, char **argv)
{
	Raytracer rt;

	Octree top;
	rt.setTop(&top);

	rt.addLight(&light);

	//Light light2;
	//light2.colour = Colour(0.7, 0.3, 0.6);
	//rt.addLight(&light2);

	Material mat0a(Colour(0.7, 0.7, 0.7));
	mat0a. setReflectivity(0.0);
	Box box(Vector(-10.0, -1.2, -20.0), Vector(10.0, -1.0, 0.0), &mat0a);
	rt.addShape(&box);

	Material mat0b(Colour(0.1, 0.7, 0.8));
	mat0b.setReflectivity(0.7);
	Box box2(Vector(-10.0, -1.2, -20.0), Vector(10.0, 10.0, -20.2), &mat0b);
	rt.addShape(&box2);

	Material mat1(Colour(1.0, 0.0, 0.0));
	Sphere bigsphere(Vector(3.0, 2.0, -7.0), 3.0, &mat1);
	rt.addShape(&bigsphere);

	Material mat2(Colour(0.0, 1.0, 0.0));
	Sphere smallsphere(Vector(-5.5, 1.5, -8.0), 2.0, &mat2);
	rt.addShape(&smallsphere);

	Material mat3(Colour(0.0, 0.0, 1.0));
	mat3.setReflectivity(0.1);
	mat3.setTransmissivity(0.8, 1.5);
	Sphere tinysphere(Vector(-1.2, 0.0, -2.0), 0.7, &mat3);
	rt.addShape(&tinysphere);

	top.optimize();

	cam.setEye(Vector(-2.28908f, 4.30992f, 12.3051f));
	cam.setp(Vector(0.0988566f, -0.139543f, -0.985269f));
	cam.setu(Vector(-0.995004f, 0.0f, -0.0998334f));
	cam.setv(Vector(0.0139311f, 0.990216f, -0.138846f));
	rt.setCamera(&cam);

	w = 800;
	h = 600;

	/* run interactive mode */
	loop_sdl(rt, cam, update_callback, key_callback);

	/* render image */
	if (argc == 2 && !strcmp(argv[1], "-r"))
	{
		pyrit_verbosity = 2;
		DefaultSampler sampler(w, h);
		sampler.setOversample(2);
		rt.setSampler(&sampler);
		rt.render();
		sampler.getPixmap().writePNG("spheres_shadow.png");
	}

	return 0;
}