rename Python module from 'raytracer' to 'pyrit'
improve Python binding:
- new objects: Container, Octree, KdTree, Shape,
Pixmap, Sampler, DefaultSampler
- all shapes are now subclasses of Shape
- clean, remove redundant Getattr's
- Raytracer render method now just wraps C++ method
without doing any additional work
adjust all demos for changes in Python binding, remove PIL dependency
add demo_PIL.py as a example of pyrit + PIL usage
render_nff.py now either loads file given as a argument
or reads input from stdin otherwise
fix bug in pixmap float to char conversion
#!/usr/bin/python
from pyrit import *
from lworeader import LoadLightwaveLwoFile
from math import *
rt = Raytracer()
top = KdTree()
rt.setTop(top)
cam = Camera(eye=(0.,2.,8.))
rotx=0.15
cam.rotate((cos(rotx),-sin(rotx),0.,0.))
rt.setCamera(cam)
LoadLightwaveLwoFile(rt, "../models/lwo/Nissan300ZX.lwo", scale=0.4, trans=(-0.2,0,0.3))
light1 = Light(position=(-5.0, 20.0, 8.0), colour=(0.9, 0.9, 0.9))
rt.addLight(light1)
light2 = Light(position=(5.0, 10.0, 10.0), colour=(0.9, 0.7, 0.7))
rt.addLight(light2)
top.optimize()
sampler = DefaultSampler(800, 600)
rt.setSampler(sampler)
rt.render()
sampler.getPixmap().writePNG('car.png')