rename Python module from 'raytracer' to 'pyrit'
improve Python binding:
- new objects: Container, Octree, KdTree, Shape,
Pixmap, Sampler, DefaultSampler
- all shapes are now subclasses of Shape
- clean, remove redundant Getattr's
- Raytracer render method now just wraps C++ method
without doing any additional work
adjust all demos for changes in Python binding, remove PIL dependency
add demo_PIL.py as a example of pyrit + PIL usage
render_nff.py now either loads file given as a argument
or reads input from stdin otherwise
fix bug in pixmap float to char conversion
# Wavefron .obj file loaderfrom pyrit import Triangle, NormalVertexdef LoadWavefrontObjFile(rt, filename, mat, scale): vertices = [] fp = file(filename) while True: ln = fp.readline() if ln == "": break; ln = ln.split() if ln[0] == "v": v = [scale*float(x) for x in ln[1:4]] vertices.append(tuple(v)) if ln[0] == "f": f = [vertices[int(x)-1] for x in ln[1:4]] face = Triangle(NormalVertex(f[0]), NormalVertex(f[1]), NormalVertex(f[2]), mat) rt.addShape(face)