demos/spheres_glass.py
author Radek Brich <radek.brich@devl.cz>
Mon, 28 Apr 2008 11:44:11 +0200
branchpyrit
changeset 88 f7edb3b90816
parent 75 20dee9819b17
child 90 f6a72eb99631
permissions -rwxr-xr-x
merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class add check for PNG library, allow writing PNG file from a Pixmap simplify demos using new methods from Sampler and Pixmap

#!/usr/bin/python

from raytracer import Raytracer, Material, Box, Sphere, Light
#, SphericalLight
import Image

rt = Raytracer()

light1 = Light(position=(0.0, 4.0, -3.0), colour=(0.9, 0.3, 0.6))
rt.addLight(light1)

#light2 = SphericalLight(position=(-2.0, 5.0, 1.0), radius=3.0, colour=(0.7, 1.0, 0.3))
light2 = Light(position=(-2.0, -4.0, -1.0), colour=(0.7, 1.0, 0.3))
rt.addLight(light2)

light2 = Light(position=(2.0, 5.0, 1.0), colour=(0.8, 0.9, 1.0))
rt.addLight(light2)

mat0 = Material(colour=(0.1, 0.2, 0.9))
box = Box(L=(-20.0, -2.2, -20.0), H=(20.0, -2.0, 20.0), material=mat0)
rt.addShape(box)

mat1 = Material(colour=(1.0, 0.2, 0.1))
mat1.setReflectivity(0.7)
bigsphere = Sphere(centre=(2.0, 1.0, -5.0), radius=2.5, material=mat1)
rt.addShape(bigsphere)

mat2 = Material(colour=(0.1, 0.4, 0.2))
mat2.setReflectivity(0.6)
smallsphere = Sphere(centre=(-4.5, 0.5, -8.0), radius=2.0, material=mat2)
rt.addShape(smallsphere)

mat3 = Material(colour=(0.9, 0.9, 1.0))
mat3.setPhong(0.2, 1.0, 0.2)
mat3.setTransmissivity(0.88)
mat3.setReflectivity(0.1)
for i in range(10):
	sph = Sphere(centre=(-5.0+i, -1.5, -4.0), radius=0.5, material=mat3)
	rt.addShape(sph)

rendersize = (800, 600)
data = rt.render(rendersize)
img = Image.fromstring("RGB", rendersize, data)
img.save('spheres_glass.png')