merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class
add check for PNG library, allow writing PNG file from a Pixmap
simplify demos using new methods from Sampler and Pixmap
/*
* serialize.cc: object serialization functions
*
* This file is part of Pyrit Ray Tracer.
*
* Copyright 2008 Radek Brich
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "serialize.h"
#include <vector>
#include <string>
#include <sstream>
Indexer vertex_index, shape_index;
vector<Vertex*> vertices;
void resetSerializer()
{
vertex_index.reset();
shape_index.reset();
vertices.clear();
}
bool Indexer::get(void *o, int &retidx)
{
map <void *, int>::iterator i;
i = indexmap.find(o);
if (i == indexmap.end())
{
retidx = index++;
indexmap[o] = retidx;
return false;
}
else
{
retidx = i->second;
return true;
}
}
Shape *loadShape(istream &st, Material *mat)
{
string s;
istringstream is;
for (;;)
{
getline(st, s, ',');
trim(s);
// Vertex
if (s.compare("(v") == 0)
{
Vector3 P;
st >> P;
getline(st, s, ')');
vertices.push_back(new Vertex(P));
getline(st, s, ',');
continue;
}
// NormalVertex
if (s.compare("(vn") == 0)
{
Vector3 P,N;
st >> P;
getline(st, s, ',');
st >> N;
getline(st, s, ')');
vertices.push_back(new NormalVertex(P,N));
getline(st, s, ',');
continue;
}
// Triangle
if (s.compare("(t") == 0)
{
int a,b,c;
st >> a;
getline(st, s, ',');
st >> b;
getline(st, s, ',');
st >> c;
getline(st, s, ')');
return new Triangle(vertices[a], vertices[b], vertices[c], mat);
}
// box
if (s.compare("(box") == 0)
{
Vector3 L,H;
st >> L;
getline(st, s, ',');
st >> H;
getline(st, s, ')');
return new Box(L, H, mat);
}
// Sphere
if (s.compare("(sphere") == 0)
{
Vector3 center;
Float radius;
st >> center;
getline(st, s, ',');
st >> radius;
getline(st, s, ')');
return new Sphere(center, radius, mat);
}
// else...
return NULL;
}
}
ostream & operator<<(ostream &st, Shape &o)
{
return o.dump(st);
}
ostream & operator<<(ostream &st, Vertex &o)
{
return o.dump(st);
}
ostream & operator<<(ostream &st, Container &o)
{
return o.dump(st);
}