replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
fix memory leak in KdTree::nearest_intersection
rename BBox::R to BBox::H
new file: common.h (Eps and Inf constants)
#!/usr/bin/python
import sys
sys.path.append("..")
from raytracer import Raytracer, Light, Sphere, Triangle, Material
import Image
def LoadWavefrontObjFile(rt, mat, filename):
vertices = []
fp = file(filename)
while True:
ln = fp.readline()
if ln == "":
break;
ln = ln.split()
if ln[0] == "v":
v = [1.5*float(x) for x in ln[1:4]]
vertices.append(tuple(v))
if ln[0] == "f":
f = [vertices[int(x)-1] for x in ln[1:4]]
face = Triangle(f[0], f[1], f[2], mat)
rt.addshape(face)
rt = Raytracer()
mat = Material(colour=(0.9, 0.9, 0.9))
LoadWavefrontObjFile(rt, mat, "monkey.obj")
light = Light(position=(-5.0, 2.0, -8.0), colour=(0.9, 0.3, 0.6))
rt.addlight(light)
imagesize = (800, 600)
data = rt.render(imagesize)
img = Image.fromstring("RGB", imagesize, data)
img.save('triangles_monkey.png')