ccdemos/image.h
author Radek Brich <radek.brich@devl.cz>
Sat, 08 Dec 2007 12:37:45 +0100
branchpyrit
changeset 28 ffe83ca074f3
parent 15 a0a3e334744f
child 60 a23b5089b9c3
permissions -rw-r--r--
smooth triangles (aka Phong shading) extend Python binding to support vertex normals and smooth triangles make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor add Vector::operator/=

#ifndef IMAGE_H
#define IMAGE_H

#define IMG_GRAYSCALE	1
#define IMG_RGB		3

/* raw image */
struct image {
	int pixel_size;  /* should be 1 for grayscale and 3 for RGB*/
	int width;
	int height;
	char *data;
};

int new_image(struct image **img, int width, int height, int pixelsize);
int destroy_image(struct image **img);

int save_png(const char *fname, struct image *img);

#endif