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octree traversal rewritten to avoid recursion
pyrit
2007-12-14, by Radek Brich
new virtual Shape::intersect_bbox
pyrit
2007-12-13, by Radek Brich
new space partitioning structure: octree
pyrit
2007-12-12, by Radek Brich
quaternion moved to extra header file
pyrit
2007-12-09, by Radek Brich
make over-sampling work together with sub-sampling
pyrit
2007-12-09, by Radek Brich
new Raytracer option: oversampling
pyrit
2007-12-09, by Radek Brich
refraction
pyrit
2007-12-09, by Radek Brich
pyrit_verbosity: new variable for controlling amount of output, see common.h
pyrit
2007-12-08, by Radek Brich
new C++ demo: realtime_bunny
pyrit
2007-12-08, by Radek Brich
smooth triangles (aka Phong shading)
pyrit
2007-12-08, by Radek Brich
ccdemos/image.c: free png info structure
pyrit
2007-12-07, by Radek Brich
new demo: bunny.py
pyrit
2007-12-07, by Radek Brich
tuned ray-triangle intersection, now there are three algorithms to choose from:
pyrit
2007-12-07, by Radek Brich
new C++ demo: realtime_dragon.cc
pyrit
2007-12-05, by Radek Brich
fix a bug in KdNode::subdivide and remove some extra variables
pyrit
2007-12-04, by Radek Brich
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