Fri, 14 Dec 2007 00:05:54 +0100 octree traversal rewritten to avoid recursion pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 00:05:54 +0100] rev 37
octree traversal rewritten to avoid recursion reenabled -O3 optimizations (was accidentaly disabled, now it traces even faster! :-)) realtime_bunny: added FPS counter, fixed a bug in ply loader min3 and max3 templates added to common.h
Thu, 13 Dec 2007 00:08:11 +0100 new virtual Shape::intersect_bbox pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 13 Dec 2007 00:08:11 +0100] rev 36
new virtual Shape::intersect_bbox implementation of triangle-AABB intersection octree building updated and simplified with help of this new method octree made default for Python, it's currently much faster than kd-tree (both building and traversal)
Wed, 12 Dec 2007 19:59:19 +0100 new space partitioning structure: octree pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 12 Dec 2007 19:59:19 +0100] rev 35
new space partitioning structure: octree realtime_bunny updated to use octree plus other files updated to be container type independent (only user programs are supposed to include and use special containers)
Sun, 09 Dec 2007 23:10:58 +0100 quaternion moved to extra header file pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 23:10:58 +0100] rev 34
quaternion moved to extra header file updated headers in all sources
Sun, 09 Dec 2007 15:01:51 +0100 make over-sampling work together with sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 15:01:51 +0100] rev 33
make over-sampling work together with sub-sampling
Sun, 09 Dec 2007 13:31:38 +0100 new Raytracer option: oversampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 13:31:38 +0100] rev 32
new Raytracer option: oversampling add 9x and 16x oversampling (5x was available through preproc. directive)
Sun, 09 Dec 2007 10:45:26 +0100 refraction pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 10:45:26 +0100] rev 31
refraction updated demo.py and bunny.py to present new feature python binding for material settings
Sat, 08 Dec 2007 16:02:37 +0100 pyrit_verbosity: new variable for controlling amount of output, see common.h pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 16:02:37 +0100] rev 30
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit
Sat, 08 Dec 2007 14:07:42 +0100 new C++ demo: realtime_bunny pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 14:07:42 +0100] rev 29
new C++ demo: realtime_bunny obj/ply loading functions moved to *reader.py from Python demos
Sat, 08 Dec 2007 12:37:45 +0100 smooth triangles (aka Phong shading) pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 12:37:45 +0100] rev 28
smooth triangles (aka Phong shading) extend Python binding to support vertex normals and smooth triangles make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor add Vector::operator/=
Fri, 07 Dec 2007 16:39:42 +0100 ccdemos/image.c: free png info structure pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 16:39:42 +0100] rev 27
ccdemos/image.c: free png info structure
Fri, 07 Dec 2007 14:59:14 +0100 new demo: bunny.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:59:14 +0100] rev 26
new demo: bunny.py
Fri, 07 Dec 2007 14:56:39 +0100 tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:56:39 +0100] rev 25
tuned ray-triangle intersection, now there are three algorithms to choose from: Plucker, Barycentric and Barycentric with preprocessing (Wald) methods in Vector and Shape (and derivates) made const
Wed, 05 Dec 2007 18:54:23 +0100 new C++ demo: realtime_dragon.cc pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 05 Dec 2007 18:54:23 +0100] rev 24
new C++ demo: realtime_dragon.cc class Container moved to its own source file (from kdtree.*) new directory for models and Makefile which downloads and prepares them fixed python module path in some forgotten demos ShapeList moved to scene.h
Tue, 04 Dec 2007 08:58:05 +0100 fix a bug in KdNode::subdivide and remove some extra variables pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 04 Dec 2007 08:58:05 +0100] rev 23
fix a bug in KdNode::subdivide and remove some extra variables realtime.cc - use SW surface
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