Mon, 14 Apr 2008 12:51:50 +0200 |
Radek Brich |
move "smooth" attribute from Triangle to Material
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Wed, 09 Apr 2008 11:35:59 +0200 |
Radek Brich |
more SConscript tweaking, make model preparation work again
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Tue, 08 Apr 2008 01:05:12 +0200 |
Radek Brich |
moving to SCons build system
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Sat, 08 Dec 2007 14:07:42 +0100 |
Radek Brich |
new C++ demo: realtime_bunny
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Sat, 08 Dec 2007 12:37:45 +0100 |
Radek Brich |
smooth triangles (aka Phong shading)
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Fri, 07 Dec 2007 14:56:39 +0100 |
Radek Brich |
tuned ray-triangle intersection, now there are three algorithms to choose from:
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Wed, 05 Dec 2007 18:54:23 +0100 |
Radek Brich |
new C++ demo: realtime_dragon.cc
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Mon, 26 Nov 2007 23:12:40 +0100 |
Radek Brich |
added Camera, currently w/o Python binding
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Mon, 26 Nov 2007 17:31:37 +0100 |
Radek Brich |
new demo: dragon.py
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