Tue, 26 Jul 2016 17:41:36 +0200 |
Radek Brich |
Updated to compile:
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Sat, 10 May 2008 14:29:37 +0200 |
Radek Brich |
build script fixes, add ldflags build option
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Tue, 06 May 2008 09:39:58 +0200 |
Radek Brich |
more build script tuning
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Mon, 05 May 2008 15:31:14 +0200 |
Radek Brich |
add MSVC compiler support, make it default for Windows
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Fri, 02 May 2008 13:27:47 +0200 |
Radek Brich |
packetize Phong shader
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Sun, 27 Apr 2008 22:55:17 +0200 |
Radek Brich |
Sphere, Box - RayPacket intersection
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Sun, 27 Apr 2008 19:56:23 +0200 |
Radek Brich |
BBox - RayPacket intersection
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Sun, 27 Apr 2008 14:19:37 +0200 |
Radek Brich |
implement triangle packet intersection
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Sun, 27 Apr 2008 09:44:49 +0200 |
Radek Brich |
prepare kd-tree traversal for packet tracing (4 rays at once)
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Wed, 23 Apr 2008 19:35:03 +0200 |
Radek Brich |
remove forgotten noise.h includes
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Wed, 23 Apr 2008 10:38:33 +0200 |
Radek Brich |
move shapes to extra source file
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Mon, 21 Apr 2008 19:35:27 +0200 |
Radek Brich |
kd-tree: move recursive build subroutine from KdNode to KdTree
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Mon, 21 Apr 2008 08:47:36 +0200 |
Radek Brich |
kd-tree traversal - avoid dynamic memory allocation
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Sun, 20 Apr 2008 16:48:24 +0200 |
Radek Brich |
kd-tree building - check all axes for best split, add additional shape-bbox check
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Sat, 19 Apr 2008 18:00:27 +0200 |
Radek Brich |
simplify kd-tree building, it's also much faster now
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Thu, 03 Jan 2008 18:06:34 +0100 |
Radek Brich |
MIT license for sources
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Sat, 29 Dec 2007 13:53:33 +0100 |
Radek Brich |
cleaned Texture interface
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Wed, 12 Dec 2007 19:59:19 +0100 |
Radek Brich |
new space partitioning structure: octree
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Sun, 09 Dec 2007 23:10:58 +0100 |
Radek Brich |
quaternion moved to extra header file
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Sat, 08 Dec 2007 16:02:37 +0100 |
Radek Brich |
pyrit_verbosity: new variable for controlling amount of output, see common.h
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Sat, 08 Dec 2007 14:07:42 +0100 |
Radek Brich |
new C++ demo: realtime_bunny
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Sat, 08 Dec 2007 12:37:45 +0100 |
Radek Brich |
smooth triangles (aka Phong shading)
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Fri, 07 Dec 2007 14:56:39 +0100 |
Radek Brich |
tuned ray-triangle intersection, now there are three algorithms to choose from:
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Wed, 05 Dec 2007 18:54:23 +0100 |
Radek Brich |
new C++ demo: realtime_dragon.cc
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Tue, 04 Dec 2007 08:58:05 +0100 |
Radek Brich |
fix a bug in KdNode::subdivide and remove some extra variables
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Mon, 03 Dec 2007 01:49:23 +0100 |
Radek Brich |
new make infrastructure
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Fri, 30 Nov 2007 00:44:51 +0100 |
Radek Brich |
naive color driven sub-sampling
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Thu, 29 Nov 2007 18:30:16 +0100 |
Radek Brich |
new C++ demo: realtime.cc (real-time scene viewer using SDL)
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Sun, 25 Nov 2007 22:22:40 +0100 |
Radek Brich |
fix last leak as reported by valgrind
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Sun, 25 Nov 2007 21:47:10 +0100 |
Radek Brich |
add Raytracer::setThreads()
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Sun, 25 Nov 2007 17:58:29 +0100 |
Radek Brich |
C++ demos: prepare infrastructure, add spheres_shadow.cc
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Sun, 25 Nov 2007 15:50:01 +0100 |
Radek Brich |
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree)
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Sat, 24 Nov 2007 23:55:54 +0100 |
Radek Brich |
new python demo: buddha
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Sat, 24 Nov 2007 21:55:41 +0100 |
Radek Brich |
kd-tree: traversal algorithm (KdTree::nearest_intersection)
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Fri, 23 Nov 2007 16:14:38 +0100 |
Radek Brich |
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
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Fri, 23 Nov 2007 01:24:33 +0100 |
Radek Brich |
kd-tree: build algorithm tested and fixed
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Thu, 22 Nov 2007 21:46:09 +0100 |
Radek Brich |
kd-tree: build algorithm - completed, untested
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Thu, 22 Nov 2007 17:53:34 +0100 |
Radek Brich |
kd-tree: build algorithm - searching for all posible splits
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Thu, 25 Oct 2007 16:40:22 +0200 |
Radek Brich |
initial commit, raytracer source as written year ago and unchanged since 2007-03-25
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