include/vector.h
Thu, 08 May 2008 09:21:25 +0200 Radek Brich update README pyrit
Tue, 06 May 2008 09:39:58 +0200 Radek Brich more build script tuning pyrit
Mon, 05 May 2008 15:31:14 +0200 Radek Brich add MSVC compiler support, make it default for Windows pyrit
Fri, 02 May 2008 13:27:47 +0200 Radek Brich packetize Phong shader pyrit
Sun, 27 Apr 2008 22:55:17 +0200 Radek Brich Sphere, Box - RayPacket intersection pyrit
Sun, 27 Apr 2008 19:56:23 +0200 Radek Brich BBox - RayPacket intersection pyrit
Sun, 27 Apr 2008 09:44:49 +0200 Radek Brich prepare kd-tree traversal for packet tracing (4 rays at once) pyrit
Thu, 24 Apr 2008 18:12:32 +0200 Radek Brich vectorize makeRayPacket() using SSE intrinsics pyrit
Wed, 23 Apr 2008 10:38:33 +0200 Radek Brich move shapes to extra source file pyrit
Mon, 21 Apr 2008 08:47:36 +0200 Radek Brich kd-tree traversal - avoid dynamic memory allocation pyrit
Wed, 26 Mar 2008 00:52:27 +0100 Radek Brich Doxygen pyrit
Thu, 03 Jan 2008 18:06:34 +0100 Radek Brich MIT license for sources pyrit
Sun, 09 Dec 2007 23:10:58 +0100 Radek Brich quaternion moved to extra header file pyrit
Sat, 08 Dec 2007 12:37:45 +0100 Radek Brich smooth triangles (aka Phong shading) pyrit
Fri, 07 Dec 2007 14:56:39 +0100 Radek Brich tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Mon, 03 Dec 2007 01:49:23 +0100 Radek Brich new make infrastructure pyrit
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