ccdemos/realtime_dragon.cc
Sun, 31 May 2009 23:06:03 +0200 Radek Brich new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet() pyrit
Mon, 05 May 2008 15:31:14 +0200 Radek Brich add MSVC compiler support, make it default for Windows pyrit
Fri, 02 May 2008 13:27:47 +0200 Radek Brich packetize Phong shader pyrit
Wed, 23 Apr 2008 19:35:03 +0200 Radek Brich remove forgotten noise.h includes pyrit
Sun, 20 Apr 2008 16:48:24 +0200 Radek Brich kd-tree building - check all axes for best split, add additional shape-bbox check pyrit
Sat, 19 Apr 2008 18:00:27 +0200 Radek Brich simplify kd-tree building, it's also much faster now pyrit
Mon, 14 Apr 2008 12:51:50 +0200 Radek Brich move "smooth" attribute from Triangle to Material pyrit
Wed, 09 Apr 2008 11:35:59 +0200 Radek Brich more SConscript tweaking, make model preparation work again pyrit
Mon, 17 Dec 2007 22:03:50 +0100 Radek Brich Makefile: added help and distclean target, plus small fixes pyrit
Fri, 14 Dec 2007 16:51:22 +0100 Radek Brich ccdemos: put the common code to header files, common_ply.h and common_sdl.h pyrit
Fri, 14 Dec 2007 10:34:31 +0100 Radek Brich realtime_dragon demo: now fullsize model + octree pyrit
Thu, 13 Dec 2007 00:08:11 +0100 Radek Brich new virtual Shape::intersect_bbox pyrit
Wed, 12 Dec 2007 19:59:19 +0100 Radek Brich new space partitioning structure: octree pyrit
Sat, 08 Dec 2007 12:37:45 +0100 Radek Brich smooth triangles (aka Phong shading) pyrit
Wed, 05 Dec 2007 18:54:23 +0100 Radek Brich new C++ demo: realtime_dragon.cc pyrit
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