src/kdtree.cc
Sat, 10 May 2008 14:29:37 +0200 Radek Brich build script fixes, add ldflags build option pyrit
Tue, 06 May 2008 09:39:58 +0200 Radek Brich more build script tuning pyrit
Mon, 05 May 2008 15:31:14 +0200 Radek Brich add MSVC compiler support, make it default for Windows pyrit
Fri, 02 May 2008 13:27:47 +0200 Radek Brich packetize Phong shader pyrit
Sun, 27 Apr 2008 22:55:17 +0200 Radek Brich Sphere, Box - RayPacket intersection pyrit
Sun, 27 Apr 2008 19:56:23 +0200 Radek Brich BBox - RayPacket intersection pyrit
Sun, 27 Apr 2008 14:19:37 +0200 Radek Brich implement triangle packet intersection pyrit
Sun, 27 Apr 2008 09:44:49 +0200 Radek Brich prepare kd-tree traversal for packet tracing (4 rays at once) pyrit
Wed, 23 Apr 2008 19:35:03 +0200 Radek Brich remove forgotten noise.h includes pyrit
Wed, 23 Apr 2008 10:38:33 +0200 Radek Brich move shapes to extra source file pyrit
Mon, 21 Apr 2008 19:35:27 +0200 Radek Brich kd-tree: move recursive build subroutine from KdNode to KdTree pyrit
Mon, 21 Apr 2008 08:47:36 +0200 Radek Brich kd-tree traversal - avoid dynamic memory allocation pyrit
Sun, 20 Apr 2008 16:48:24 +0200 Radek Brich kd-tree building - check all axes for best split, add additional shape-bbox check pyrit
Sat, 19 Apr 2008 18:00:27 +0200 Radek Brich simplify kd-tree building, it's also much faster now pyrit
Thu, 03 Jan 2008 18:06:34 +0100 Radek Brich MIT license for sources pyrit
Sat, 29 Dec 2007 13:53:33 +0100 Radek Brich cleaned Texture interface pyrit
Wed, 12 Dec 2007 19:59:19 +0100 Radek Brich new space partitioning structure: octree pyrit
Sun, 09 Dec 2007 23:10:58 +0100 Radek Brich quaternion moved to extra header file pyrit
Sat, 08 Dec 2007 16:02:37 +0100 Radek Brich pyrit_verbosity: new variable for controlling amount of output, see common.h pyrit
Sat, 08 Dec 2007 14:07:42 +0100 Radek Brich new C++ demo: realtime_bunny pyrit
Sat, 08 Dec 2007 12:37:45 +0100 Radek Brich smooth triangles (aka Phong shading) pyrit
Fri, 07 Dec 2007 14:56:39 +0100 Radek Brich tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Wed, 05 Dec 2007 18:54:23 +0100 Radek Brich new C++ demo: realtime_dragon.cc pyrit
Tue, 04 Dec 2007 08:58:05 +0100 Radek Brich fix a bug in KdNode::subdivide and remove some extra variables pyrit
Mon, 03 Dec 2007 01:49:23 +0100 Radek Brich new make infrastructure pyrit
Fri, 30 Nov 2007 00:44:51 +0100 Radek Brich naive color driven sub-sampling pyrit
Thu, 29 Nov 2007 18:30:16 +0100 Radek Brich new C++ demo: realtime.cc (real-time scene viewer using SDL) pyrit
Sun, 25 Nov 2007 22:22:40 +0100 Radek Brich fix last leak as reported by valgrind pyrit
Sun, 25 Nov 2007 21:47:10 +0100 Radek Brich add Raytracer::setThreads() pyrit
Sun, 25 Nov 2007 17:58:29 +0100 Radek Brich C++ demos: prepare infrastructure, add spheres_shadow.cc pyrit
Sun, 25 Nov 2007 15:50:01 +0100 Radek Brich replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree) pyrit
Sat, 24 Nov 2007 23:55:54 +0100 Radek Brich new python demo: buddha pyrit
Sat, 24 Nov 2007 21:55:41 +0100 Radek Brich kd-tree: traversal algorithm (KdTree::nearest_intersection) pyrit
Fri, 23 Nov 2007 16:14:38 +0100 Radek Brich move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes pyrit
Fri, 23 Nov 2007 01:24:33 +0100 Radek Brich kd-tree: build algorithm tested and fixed pyrit
Thu, 22 Nov 2007 21:46:09 +0100 Radek Brich kd-tree: build algorithm - completed, untested pyrit
Thu, 22 Nov 2007 17:53:34 +0100 Radek Brich kd-tree: build algorithm - searching for all posible splits pyrit
Thu, 25 Oct 2007 16:40:22 +0200 Radek Brich initial commit, raytracer source as written year ago and unchanged since 2007-03-25 pyrit
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