2016-07-26 Cleanup, dropped Windows support pyrit tip
Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 18:19:37 +0200] rev 104
Cleanup, dropped Windows support
2016-07-26 Updated to compile: pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 26 Jul 2016 17:41:36 +0200] rev 103
Updated to compile: - KdTree+Octree: max_depth changed to static const (this should be configured at compile time) - wget tool replaced by curl, which is now more widespread - added CMakeLists (to eventually replace SCons) - various fixes
2014-09-08 Migrate sources to Mercurial. Update links etc. pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 08 Sep 2014 20:14:24 +0200] rev 102
Migrate sources to Mercurial. Update links etc.
2009-08-19 vcproj build target only for cc=msvc, fix sdl-config pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 19 Aug 2009 09:18:29 +0200] rev 101
vcproj build target only for cc=msvc, fix sdl-config
2009-05-31 new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet() pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 23:06:03 +0200] rev 100
new build target 'vcproj' - generate Visual C++ Studio project files; fix GCC warnings in intersect_packet()
2009-05-31 build script: updated for latest SCons, moved config.h to build/, help and clean targets does not run configure any more, fixed GCC check, added check for zlib pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 31 May 2009 16:53:05 +0200] rev 99
build script: updated for latest SCons, moved config.h to build/, help and clean targets does not run configure any more, fixed GCC check, added check for zlib
2008-05-19 add sections about demos to README pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 19 May 2008 22:59:04 +0200] rev 98
add sections about demos to README update doxygen comments
2008-05-15 added bench.py demo which prints tree build and render times pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 19:15:57 +0200] rev 97
added bench.py demo which prints tree build and render times added Vertex to python binding, NormalVertex is now its subclass
2008-05-14 added Python binding for material.h classes pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 15 May 2008 00:07:25 +0200] rev 96
added Python binding for material.h classes added raytracermodule.h header file for declarations updated car.py demo added texture.py demo (based on spheres_glass.py) all remaining 'centre' changed to more common 'center' added some more const's to material.h
2008-05-10 build script fixes, add ldflags build option pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 10 May 2008 14:29:37 +0200] rev 95
build script fixes, add ldflags build option update and enhance demos fix bug in 4x grid oversampling warn if writePNG called while compiled without libpng make shapes in ShapeList const and add many other const needed due to snowball effect slightly optimize Camera::makeRayPacket using _mm_shuffle_ps make Vector SIMD vectorization disabled by default (causes problems) fix bug in implicit reflection of transmissive surfaces, when surface's reflection parameter is set to zero
2008-05-08 update README pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 08 May 2008 09:21:25 +0200] rev 94
update README update Doxygen docs scons option 'msvc' changed to 'mingw' as msvc is default and mingw must be turned on explicitly
2008-05-06 more build script tuning pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 06 May 2008 09:39:58 +0200] rev 93
more build script tuning make all float constants single precision solve many warnings from msvc and gcc with various -W... flags add common.cc file for dbgmsg() function witch apparently cannot be inlined fix python module building with msvc, add manifest file handling remove forgotten RenderrowData class add stanford models download script for windows (.bat)
2008-05-05 add MSVC compiler support, make it default for Windows pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 05 May 2008 15:31:14 +0200] rev 92
add MSVC compiler support, make it default for Windows new header file simd.h for SSE abstraction and helpers add mselect pseudo instruction for common or(and(...), andnot(...)) replace many SSE intrinsics with new names new MemoryPool class (mempool.h) for faster KdNode allocation remove setMaxDepth() from Octree and KdTree, make max_depth const, it should be defined in constructor and never changed, change after building tree would cause error in traversal modify DefaultSampler to generate nice 2x2 packets of samples for packet tracing optimize Box and BBox::intersect_packet add precomputed invdir attribute to RayPacket scons build system: check for pthread library on Windows check for SDL generate include/config.h with variables detected by scons configuration move auxiliary files to build/ add sanity checks add writable operator[] to Vector
2008-05-02 packetize Phong shader pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 02 May 2008 13:27:47 +0200] rev 91
packetize Phong shader new scons config options: simd=(yes|no) - allow/suppress explicit SSE force_flags=(yes|no) - force use of specified flags instead of autodetected profile=(yes|no) - enable gcc's profiling (-pg option) check for pthread.h header, don't try to build without it add fourth Vector3 component for better memory aligning rename Vector3 to Vector partialy SSE-ize Vector class (only fully vertical operations) build static lib and python module in distinctive directories to avoid collision of library file names on some platforms
2008-04-29 rename Python module from 'raytracer' to 'pyrit' pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 23:31:08 +0200] rev 90
rename Python module from 'raytracer' to 'pyrit' improve Python binding: - new objects: Container, Octree, KdTree, Shape, Pixmap, Sampler, DefaultSampler - all shapes are now subclasses of Shape - clean, remove redundant Getattr's - Raytracer render method now just wraps C++ method without doing any additional work adjust all demos for changes in Python binding, remove PIL dependency add demo_PIL.py as a example of pyrit + PIL usage render_nff.py now either loads file given as a argument or reads input from stdin otherwise fix bug in pixmap float to char conversion
2008-04-29 use SSE for float to char image buffer conversion pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 29 Apr 2008 13:56:29 +0200] rev 89
use SSE for float to char image buffer conversion
2008-04-28 merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 28 Apr 2008 11:44:11 +0200] rev 88
merge pixmap handling from sampler, material.h and ccdemos's image module to new Pixmap class add check for PNG library, allow writing PNG file from a Pixmap simplify demos using new methods from Sampler and Pixmap
2008-04-27 Sphere, Box - RayPacket intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 22:55:17 +0200] rev 87
Sphere, Box - RayPacket intersection replace 5x oversampling with 4x uniform oversampling
2008-04-27 BBox - RayPacket intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 19:56:23 +0200] rev 86
BBox - RayPacket intersection clean up
2008-04-27 implement triangle packet intersection pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 14:19:37 +0200] rev 85
implement triangle packet intersection
2008-04-27 prepare kd-tree traversal for packet tracing (4 rays at once) pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 27 Apr 2008 09:44:49 +0200] rev 84
prepare kd-tree traversal for packet tracing (4 rays at once) RayPacket and VectorPacket structures for packet tracing remove some redundant const's
2008-04-24 vectorize makeRayPacket() using SSE intrinsics pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 18:12:32 +0200] rev 83
vectorize makeRayPacket() using SSE intrinsics
2008-04-24 prepare structures for packet tracing pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 13:55:11 +0200] rev 82
prepare structures for packet tracing (it's already slightly faster, even without any explicit parallelization) supply missing virtual destructors
2008-04-24 add 2D pixmap texture class pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 24 Apr 2008 10:49:11 +0200] rev 81
add 2D pixmap texture class
2008-04-23 remove forgotten noise.h includes pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 19:35:03 +0200] rev 80
remove forgotten noise.h includes common_ply.h: ignore invalid faces with duplicated points (this solves visual flaws in dragon model) extend loadShape for loading triangles realtime_dragon.cc demo: add kd-tree dump/load functionality, add colored perlin cloud texture
2008-04-23 material and texture classes moved to material.(cc,h) pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 14:39:33 +0200] rev 79
material and texture classes moved to material.(cc,h) 2D texture mappings from textures.cc polished and moved to material.h add ColourMap class and subclasses to make textures more flexible two example textures: CheckersTexture and CloudTexture (using Perlin noise)
2008-04-23 move shapes to extra source file pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 23 Apr 2008 10:38:33 +0200] rev 78
move shapes to extra source file add serialize header and source file with common serialization functions dump/load feature for shapes and kd-tree fix few minor bugs
2008-04-22 rewrite subsampling from old code to DefaultSampler pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 22 Apr 2008 13:33:12 +0200] rev 77
rewrite subsampling from old code to DefaultSampler render in phases, clean workers after each phase
2008-04-21 kd-tree: move recursive build subroutine from KdNode to KdTree pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 19:35:27 +0200] rev 76
kd-tree: move recursive build subroutine from KdNode to KdTree
2008-04-21 unify capitalization of method names in C++ and Python pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 09:05:09 +0200] rev 75
unify capitalization of method names in C++ and Python
2008-04-21 kd-tree traversal - avoid dynamic memory allocation pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 21 Apr 2008 08:47:36 +0200] rev 74
kd-tree traversal - avoid dynamic memory allocation use minimum storage size for KdNode (8B on 32bit cpu) vector.h - add division operator, fix semicolons
2008-04-20 correct camera angle of view pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 19:27:59 +0200] rev 73
correct camera angle of view render_nff.py - polygonal patches
2008-04-20 kd-tree building - check all axes for best split, add additional shape-bbox check pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 20 Apr 2008 16:48:24 +0200] rev 72
kd-tree building - check all axes for best split, add additional shape-bbox check extent Container bounds by Eps to fix invisible triangles on borders new Camera constructor with more intuitive lookat/up vectors fix camera axes (mirrored images) better camera angle-of-view change capitalization of addShape and addLight
2008-04-19 simplify kd-tree building, it's also much faster now pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 19 Apr 2008 18:00:27 +0200] rev 71
simplify kd-tree building, it's also much faster now
2008-04-15 a fix for CPU and compiler detection pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 15 Apr 2008 17:12:50 +0200] rev 70
a fix for CPU and compiler detection
2008-04-14 move "smooth" attribute from Triangle to Material pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 14 Apr 2008 12:51:50 +0200] rev 69
move "smooth" attribute from Triangle to Material lwo reader enhancements - implement more chunk types, support for smoothing flag and SMAN (smoothing max. angle)
2008-04-12 added detection of optimal CPU flags for both GCC and IntelC pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 12 Apr 2008 02:02:45 +0200] rev 68
added detection of optimal CPU flags for both GCC and IntelC
2008-04-11 new option to choose single or double precision floats pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 12:46:36 +0200] rev 67
new option to choose single or double precision floats
2008-04-10 fixed ICC detection pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 11 Apr 2008 00:13:59 +0200] rev 66
fixed ICC detection
2008-04-10 basic detection of compiler (GCC or ICC) and CPU capabilities pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 10 Apr 2008 23:20:36 +0200] rev 65
basic detection of compiler (GCC or ICC) and CPU capabilities try to detect Python path in Windows and allow direct specification through build option plus other build system fixes
2008-04-09 add Help with list of targets to SConstruct pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 17:55:29 +0200] rev 64
add Help with list of targets to SConstruct
2008-04-09 add many SCons targets (see DEVNOTES) pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 16:51:14 +0200] rev 63
add many SCons targets (see DEVNOTES) make automatic model downloading work again remove Makefiles -- now obsolete and hardly maintainable
2008-04-09 more SConscript tweaking, make model preparation work again pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 11:35:59 +0200] rev 62
more SConscript tweaking, make model preparation work again
2008-04-08 minor SConscript tweaking pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 09 Apr 2008 00:29:11 +0200] rev 61
minor SConscript tweaking
2008-04-07 moving to SCons build system pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 08 Apr 2008 01:05:12 +0200] rev 60
moving to SCons build system
2008-04-04 add color support to lwo reader pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 13:54:47 +0200] rev 59
add color support to lwo reader python binding for Camera
2008-04-03 new python demo: car.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 04 Apr 2008 01:55:25 +0200] rev 58
new python demo: car.py new model format reader: LightWave lwo
2008-03-29 new python demo: boxes pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 18:01:45 +0100] rev 57
new python demo: boxes
2008-03-29 fix sphere transmissivity, rename demo.py to spheres_glass.py pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 17:54:27 +0100] rev 56
fix sphere transmissivity, rename demo.py to spheres_glass.py
2008-03-29 fix bugs pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 12:09:50 +0100] rev 55
fix bugs
2008-03-29 more raytrace_worker optimization and cleaning pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 10:56:56 +0100] rev 54
more raytrace_worker optimization and cleaning
2008-03-29 slighly optimized raytrace_worker pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Mar 2008 02:17:22 +0100] rev 53
slighly optimized raytrace_worker
2008-03-28 new implementation of sample_queue pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 23:30:04 +0100] rev 52
new implementation of sample_queue
2008-03-28 remove debug messages - algorithm seems stable, but it's slow pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 21:47:32 +0100] rev 51
remove debug messages - algorithm seems stable, but it's slow
2008-03-28 rewritten threads with heavy debug information pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 17:13:21 +0100] rev 50
rewritten threads with heavy debug information disabling pthreads library will not be possible any more
2008-03-27 workaround for divide by zero bug in octree pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 28 Mar 2008 00:53:20 +0100] rev 49
workaround for divide by zero bug in octree enable oversampling for DefaultSampler sampler and camera performance enhancements
2008-03-26 begin moving subsampling and oversampling to Sampler pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 17:03:38 +0100] rev 48
begin moving subsampling and oversampling to Sampler
2008-03-26 move Sampler classes to sampler.cc pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 14:29:21 +0100] rev 47
move Sampler classes to sampler.cc fix demos, make whole project compilable again
2008-03-25 Doxygen pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 26 Mar 2008 00:52:27 +0100] rev 46
Doxygen new Sampler object replacing rendering algorithm with more flexible one -- this breaks most of demos and disables threads and (over-/sub-)sampling functionality, need a rewrote
2008-03-19 note for new camera classes pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 19 Mar 2008 17:18:59 +0100] rev 45
note for new camera classes
2008-01-03 MIT license for sources pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 03 Jan 2008 18:06:34 +0100] rev 44
MIT license for sources update README, DEVNOTES and TODO
2007-12-29 memory optimization for octree pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 30 Dec 2007 00:11:47 +0100] rev 43
memory optimization for octree fixed some visual artifacts in textures C++ demo and set ambient occlussion for rendering (-r)
2007-12-29 cleaned Texture interface pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 29 Dec 2007 13:53:33 +0100] rev 42
cleaned Texture interface new C++ demo: textures slightly adjusted SAH for kd-tree slightly optimized kd-tree building -- moved termination cond. so it's tested before recursion minor sphere intersection optimization
2007-12-18 fix possible division by zero in ccdemos/common_ply.h pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 18 Dec 2007 12:36:01 +0100] rev 41
fix possible division by zero in ccdemos/common_ply.h don't use DEFS variable in makefiles, just add it to CCFLAGS compile float version of libs with -fsingle-precision-constant
2007-12-17 Makefile: added help and distclean target, plus small fixes pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 17 Dec 2007 22:03:50 +0100] rev 40
Makefile: added help and distclean target, plus small fixes ccdemos/common_sdl.h: print fps to window caption instead of console update and key callbacks fixed segfault when resizing window pressing c now causes print out of camera coordinates ccdemos/spheres_shadow.cc: controlling position of a light and focal length of camera
2007-12-14 ccdemos: put the common code to header files, common_ply.h and common_sdl.h pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 16:51:22 +0100] rev 39
ccdemos: put the common code to header files, common_ply.h and common_sdl.h move all ccdemos on octree and make them all realtime (-i argument)
2007-12-14 realtime_dragon demo: now fullsize model + octree pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 10:34:31 +0100] rev 38
realtime_dragon demo: now fullsize model + octree realtime_bunny demo: bigger resolution Box, Sphere: implemented AABB intersection new stop condition for octree building (when number of shapes in children >= 6x shapes in parent node) fixes for octree traversal
2007-12-13 octree traversal rewritten to avoid recursion pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 14 Dec 2007 00:05:54 +0100] rev 37
octree traversal rewritten to avoid recursion reenabled -O3 optimizations (was accidentaly disabled, now it traces even faster! :-)) realtime_bunny: added FPS counter, fixed a bug in ply loader min3 and max3 templates added to common.h
2007-12-12 new virtual Shape::intersect_bbox pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 13 Dec 2007 00:08:11 +0100] rev 36
new virtual Shape::intersect_bbox implementation of triangle-AABB intersection octree building updated and simplified with help of this new method octree made default for Python, it's currently much faster than kd-tree (both building and traversal)
2007-12-12 new space partitioning structure: octree pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 12 Dec 2007 19:59:19 +0100] rev 35
new space partitioning structure: octree realtime_bunny updated to use octree plus other files updated to be container type independent (only user programs are supposed to include and use special containers)
2007-12-09 quaternion moved to extra header file pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 23:10:58 +0100] rev 34
quaternion moved to extra header file updated headers in all sources
2007-12-09 make over-sampling work together with sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 15:01:51 +0100] rev 33
make over-sampling work together with sub-sampling
2007-12-09 new Raytracer option: oversampling pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 13:31:38 +0100] rev 32
new Raytracer option: oversampling add 9x and 16x oversampling (5x was available through preproc. directive)
2007-12-09 refraction pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 09 Dec 2007 10:45:26 +0100] rev 31
refraction updated demo.py and bunny.py to present new feature python binding for material settings
2007-12-08 pyrit_verbosity: new variable for controlling amount of output, see common.h pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 16:02:37 +0100] rev 30
pyrit_verbosity: new variable for controlling amount of output, see common.h fix Makefile dependencies for raytracer_module fix bad view in buddha.py caused by last commit
2007-12-08 new C++ demo: realtime_bunny pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 14:07:42 +0100] rev 29
new C++ demo: realtime_bunny obj/ply loading functions moved to *reader.py from Python demos
2007-12-08 smooth triangles (aka Phong shading) pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 08 Dec 2007 12:37:45 +0100] rev 28
smooth triangles (aka Phong shading) extend Python binding to support vertex normals and smooth triangles make bunny.py and realtime_dragon smooth, and fix other demos for new triangle constructor add Vector::operator/=
2007-12-07 ccdemos/image.c: free png info structure pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 16:39:42 +0100] rev 27
ccdemos/image.c: free png info structure
2007-12-07 new demo: bunny.py pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:59:14 +0100] rev 26
new demo: bunny.py
2007-12-07 tuned ray-triangle intersection, now there are three algorithms to choose from: pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 07 Dec 2007 14:56:39 +0100] rev 25
tuned ray-triangle intersection, now there are three algorithms to choose from: Plucker, Barycentric and Barycentric with preprocessing (Wald) methods in Vector and Shape (and derivates) made const
2007-12-05 new C++ demo: realtime_dragon.cc pyrit
Radek Brich <radek.brich@devl.cz> [Wed, 05 Dec 2007 18:54:23 +0100] rev 24
new C++ demo: realtime_dragon.cc class Container moved to its own source file (from kdtree.*) new directory for models and Makefile which downloads and prepares them fixed python module path in some forgotten demos ShapeList moved to scene.h
2007-12-04 fix a bug in KdNode::subdivide and remove some extra variables pyrit
Radek Brich <radek.brich@devl.cz> [Tue, 04 Dec 2007 08:58:05 +0100] rev 23
fix a bug in KdNode::subdivide and remove some extra variables realtime.cc - use SW surface
2007-12-03 new make infrastructure pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 03 Dec 2007 01:49:23 +0100] rev 22
new make infrastructure generalize floats to Floats, allow compiling as both double/float
2007-11-29 naive color driven sub-sampling pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 30 Nov 2007 00:44:51 +0100] rev 21
naive color driven sub-sampling slightly optimized KdTree::nearest_intersection fixed bug in Box::intersect fixed stripes on spheres in spheres_ao.py (was caused by AO distance) new KdTree property: max_depth minor changes in realtime.py
2007-11-29 new C++ demo: realtime.cc (real-time scene viewer using SDL) pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 29 Nov 2007 18:30:16 +0100] rev 20
new C++ demo: realtime.cc (real-time scene viewer using SDL) Quaternion, Camera::rotate and Camera::move replace all printf's with infomsg wrapper don't allocate memory in Raytracer::render, just blindly write to provided address don't creat Container object in Raytracer, let user do it
2007-11-26 added Camera, currently w/o Python binding pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 23:12:40 +0100] rev 19
added Camera, currently w/o Python binding new #define option: OVERSAMPLING fixed all demos to work with new camera (they had inverted z axis)
2007-11-26 new demo: dragon.py pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 26 Nov 2007 17:31:37 +0100] rev 18
new demo: dragon.py
2007-11-25 fix last leak as reported by valgrind pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 22:22:40 +0100] rev 17
fix last leak as reported by valgrind
2007-11-25 add Raytracer::setThreads() pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 21:47:10 +0100] rev 16
add Raytracer::setThreads() resolved all memory leaks during rendering
2007-11-25 C++ demos: prepare infrastructure, add spheres_shadow.cc pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 17:58:29 +0100] rev 15
C++ demos: prepare infrastructure, add spheres_shadow.cc rename Ray::a to Ray::o KdNode::shapes changed to pointer and added to union together with *children (to save memory)
2007-11-25 replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree) pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 25 Nov 2007 15:50:01 +0100] rev 14
replace Plane with axis-aligned Box (because infinite Plane is not usable with kd-tree) fix memory leak in KdTree::nearest_intersection rename BBox::R to BBox::H new file: common.h (Eps and Inf constants)
2007-11-24 new python demo: buddha pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 23:55:54 +0100] rev 13
new python demo: buddha
2007-11-24 kd-tree: traversal algorithm (KdTree::nearest_intersection) pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 24 Nov 2007 21:55:41 +0100] rev 12
kd-tree: traversal algorithm (KdTree::nearest_intersection)
2007-11-23 move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 16:14:38 +0100] rev 11
move nearest_intersection() to Container, add dummy KdTree.load(), plus small fixes
2007-11-23 kd-tree: build algorithm tested and fixed pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 23 Nov 2007 01:24:33 +0100] rev 10
kd-tree: build algorithm tested and fixed exporting kd-tree to wavefront obj file (visualisation!)
2007-11-22 kd-tree: build algorithm - completed, untested pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 21:46:09 +0100] rev 9
kd-tree: build algorithm - completed, untested
2007-11-22 fixed virtual method get_bbox() for all shapes, default thread num changed to 4 pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 18:10:10 +0100] rev 8
fixed virtual method get_bbox() for all shapes, default thread num changed to 4
2007-11-22 kd-tree: build algorithm - searching for all posible splits pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 22 Nov 2007 17:53:34 +0100] rev 7
kd-tree: build algorithm - searching for all posible splits
2007-11-18 pthreads and other fixes for Windows pyrit
Radek Brich <radek.brich@devl.cz> [Sun, 18 Nov 2007 11:20:56 +0100] rev 6
pthreads and other fixes for Windows
2007-11-17 resolve warnings from current g++ pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 17 Nov 2007 17:47:06 +0100] rev 5
resolve warnings from current g++
2007-11-17 multi-threaded rendering via pthreads pyrit
Radek Brich <radek.brich@devl.cz> [Sat, 17 Nov 2007 17:20:36 +0100] rev 4
multi-threaded rendering via pthreads added README
2007-11-16 some notes in TODO pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 16 Nov 2007 10:25:12 +0100] rev 3
some notes in TODO
2007-11-09 added TODO pyrit
Radek Brich <radek.brich@devl.cz> [Fri, 09 Nov 2007 10:17:27 +0100] rev 2
added TODO
2007-10-29 use python-config, strip python version from demos, change [PyRit] to [pyrit] -- should use unix name everywhere pyrit
Radek Brich <radek.brich@devl.cz> [Mon, 29 Oct 2007 15:50:17 +0100] rev 1
use python-config, strip python version from demos, change [PyRit] to [pyrit] -- should use unix name everywhere
2007-10-25 initial commit, raytracer source as written year ago and unchanged since 2007-03-25 pyrit
Radek Brich <radek.brich@devl.cz> [Thu, 25 Oct 2007 16:40:22 +0200] rev 0
initial commit, raytracer source as written year ago and unchanged since 2007-03-25
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