author | Radek Brich <radek.brich@devl.cz> |
Fri, 28 Mar 2008 00:53:20 +0100 | |
branch | pyrit |
changeset 49 | 558fde7da82a |
parent 48 | a4913301c626 |
child 50 | 14a727b70d07 |
permissions | -rw-r--r-- |
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/* |
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* scene.cc: screen sample generation and image reconstruction |
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* |
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* This file is part of Pyrit Ray Tracer. |
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* |
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* Copyright 2008 Radek Brich |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included in |
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* all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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* THE SOFTWARE. |
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*/ |
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|
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#include <math.h> |
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#include "common.h" |
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#include "scene.h" |
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void DefaultSampler::init() |
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{ |
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phase = 0; |
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} |
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int DefaultSampler::initSampleSet() |
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{ |
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static const int gridsamples[] = {1,5,9,16}; |
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const int samples = gridsamples[oversample]; |
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if ( phase == 0 ) |
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{ |
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cout << "phase 1" << endl; |
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phase++; |
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return w*h*samples; |
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} |
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else if ( phase == 1 && oversample ) |
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{ |
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cout << "phase 2" << endl; |
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phase = -1; |
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Float *buf; |
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for (buf = buffer; buf != buffer + w*h*3; buf++) |
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*buf = *buf * (1.0/samples); |
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return 0; |
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} |
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else |
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{ |
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phase = -1; |
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return 0; |
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} |
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} |
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Sample* DefaultSampler::nextSample(Sample *prev) |
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{ |
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DefaultSample *s = new DefaultSample; |
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/* grid oversampling */ |
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static const int gridsamples[] = {1,5,9,16}; |
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static const Float osa5x[] = {0.0, -0.4, +0.4, +0.4, -0.4}; |
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static const Float osa5y[] = {0.0, -0.4, -0.4, +0.4, +0.4}; |
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static const Float osa9x[] = {-0.34, 0.00, +0.34, |
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-0.34, 0.00, +0.34, -0.34, 0.00, +0.34}; |
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static const Float osa9y[] = {-0.34, -0.34, -0.34, |
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0.00, 0.00, 0.00, +0.34, +0.34, +0.34}; |
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static const Float osa16x[] = {-0.375, -0.125, +0.125, +0.375, |
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-0.375, -0.125, +0.125, +0.375, -0.375, -0.125, +0.125, +0.375, |
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-0.375, -0.125, +0.125, +0.375}; |
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static const Float osa16y[] = {-0.375, -0.375, -0.375, -0.375, |
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-0.125, -0.125, -0.125, -0.125, +0.125, +0.125, +0.125, +0.125, |
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+0.375, +0.375, +0.375, +0.375}; |
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static const Float *osaSx[] = {NULL, osa5x, osa9x, osa16x}; |
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static const Float *osaSy[] = {NULL, osa5y, osa9y, osa16y}; |
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const int samples = gridsamples[oversample]; |
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const Float *osax = osaSx[oversample]; |
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const Float *osay = osaSy[oversample]; |
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if (!prev) |
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{ |
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// first sample |
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s->x = -(Float)w/h/2.0; |
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s->y = -0.5; |
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s->sx = 0; |
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s->sy = 0; |
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s->osa_samp = 0; |
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} |
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else |
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{ |
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DefaultSample *sp = static_cast<DefaultSample*>(prev); |
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s->osa_samp = sp->osa_samp + 1; |
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if (oversample && oversample <= 3 && s->osa_samp < samples) |
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{ |
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s->sx = sp->sx; |
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s->sy = sp->sy; |
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s->x = osax[s->osa_samp]/h + (Float)s->sx/h - (Float)w/h/2.0; |
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s->y = osay[s->osa_samp]/h + (Float)s->sy/h - 0.5; |
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} |
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else |
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{ |
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s->sx = sp->sx + 1; |
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112 |
s->sy = sp->sy; |
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113 |
if (s->sx >= w) |
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114 |
{ |
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115 |
s->sx = 0; |
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116 |
s->sy++; |
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117 |
} |
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118 |
if (s->sy >= h) |
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119 |
{ |
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120 |
delete s; |
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121 |
return NULL; |
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122 |
} |
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123 |
s->x = (Float)s->sx/h - (Float)w/h/2.0; |
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124 |
s->y = (Float)s->sy/h - 0.5; |
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125 |
s->osa_samp = 0; |
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126 |
} |
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127 |
} |
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128 |
|
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129 |
if (s->osa_samp == 0 && oversample && oversample <= 3) |
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130 |
{ |
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131 |
s->x += osax[0]/h; |
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132 |
s->y += osay[0]/h; |
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133 |
Float *buf = buffer + 3*(s->sy*w + s->sx); |
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|
134 |
*(buf++) = 0; |
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|
135 |
*(buf++) = 0; |
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|
136 |
*(buf++) = 0; |
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|
137 |
} |
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|
138 |
|
47
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|
139 |
return s; |
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|
140 |
} |
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|
141 |
|
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|
142 |
void DefaultSampler::saveSample(Sample *samp, Colour &col) |
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143 |
{ |
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144 |
DefaultSample *sp = static_cast<DefaultSample*>(samp); |
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145 |
Float *buf = buffer + 3*(sp->sy*w + sp->sx); |
49
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|
146 |
if (oversample) |
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|
147 |
{ |
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|
148 |
*(buf+0) += col.r; |
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|
149 |
*(buf+1) += col.g; |
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|
150 |
*(buf+2) += col.b; |
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|
151 |
} |
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|
152 |
else |
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|
153 |
{ |
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|
154 |
*(buf++) = col.r; |
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|
155 |
*(buf++) = col.g; |
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|
156 |
*(buf++) = col.b; |
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changeset
|
157 |
} |
47
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changeset
|
158 |
} |
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Radek Brich <radek.brich@devl.cz>
parents:
diff
changeset
|
159 |