move Sampler classes to sampler.cc pyrit
authorRadek Brich <radek.brich@devl.cz>
Wed, 26 Mar 2008 14:29:21 +0100
branchpyrit
changeset 47 320d5d466864
parent 46 6493fb65f0b1
child 48 a4913301c626
move Sampler classes to sampler.cc fix demos, make whole project compilable again
ccdemos/spheres_shadow.cc
ccdemos/textures.cc
include/raytracer.h
include/sampler.h
include/scene.h
src/Makefile
src/raytracer.cc
src/raytracermodule.cc
src/sampler.cc
src/scene.cc
--- a/ccdemos/spheres_shadow.cc	Wed Mar 26 00:52:27 2008 +0100
+++ b/ccdemos/spheres_shadow.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -112,7 +112,9 @@
 		pyrit_verbosity = 2;
 		Float *fdata = (Float *) malloc(w*h*3*sizeof(Float));
 		rt.setOversample(2);
-		rt.render(w, h, fdata);
+		DefaultSampler sampler(fdata, w, h);
+		rt.setSampler(&sampler);
+		rt.render();
 
 		struct image *img;
 		new_image(&img, w, h, 3);
--- a/ccdemos/textures.cc	Wed Mar 26 00:52:27 2008 +0100
+++ b/ccdemos/textures.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -279,7 +279,9 @@
 		rt.setOversample(2);
 		rt.setSubsample(1);
 		rt.ambientocclusion(300, 5.0, 0.5);
-		rt.render(w, h, fdata);
+		DefaultSampler sampler(fdata, w, h);
+		rt.setSampler(&sampler);
+		rt.render();
 
 		struct image *img;
 		new_image(&img, w, h, 3);
--- a/include/raytracer.h	Wed Mar 26 00:52:27 2008 +0100
+++ b/include/raytracer.h	Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
  *
  * This file is part of Pyrit Ray Tracer.
  *
- * Copyright 2006, 2007  Radek Brich
+ * Copyright 2006, 2007, 2008  Radek Brich
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/sampler.h	Wed Mar 26 14:29:21 2008 +0100
@@ -0,0 +1,92 @@
+/*
+ * sampler.h: screen sample generation and image reconstruction
+ *
+ * This file is part of Pyrit Ray Tracer.
+ *
+ * Copyright 2008  Radek Brich
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef SAMPLER_H
+#define SAMPLER_H
+
+#include "common.h"
+#include "vector.h"
+
+using namespace std;
+
+/**
+ * sample
+ */
+class Sample
+{
+public:
+	Float x,y;
+};
+
+/**
+ * A abstract sampler.
+ * It generates screen samples in coordinates between [-1..1] for height
+ * and [-w/h..w/h] for width. It works in phases: initSampleSet returns
+ * number of samples for each phase, then samples can be generated using
+ * nextSample method. The resulting colour of each sample should be returned
+ * via saveSample method. The sampler should save the results to given buffer
+ * and decide if other phase is needed. When the picture is complete,
+ * initSampleSet returns zero and picture can be read from buffer.
+ */
+class Sampler
+{
+public:
+	Float *buffer;
+	int w,h;
+
+	Sampler(Float *abuffer, int &aw, int &ah): buffer(abuffer), w(aw), h(ah) {};
+	virtual ~Sampler() {};
+	void resetBuffer(Float *abuffer, int &aw, int &ah) { buffer = abuffer; w = aw; h = ah; };
+	virtual void init() = 0;
+	virtual int initSampleSet() = 0;
+	virtual Sample *nextSample(Sample *prev) = 0;
+	virtual void saveSample(Sample *samp, Colour &col) = 0;
+};
+
+/**
+ * default sample
+ */
+class DefaultSample: public Sample
+{
+	friend class DefaultSampler;
+	int sx,sy;
+};
+
+/**
+ * Default sampler.
+ */
+class DefaultSampler: public Sampler
+{
+	int phase;
+public:
+	DefaultSampler(Float *abuffer, int &aw, int &ah): Sampler(abuffer, aw, ah), phase(-1) {};
+	void init() { phase = 0; };
+	int initSampleSet();
+	Sample *nextSample(Sample *prev);
+	void saveSample(Sample *samp, Colour &col);
+};
+
+#endif
--- a/include/scene.h	Wed Mar 26 00:52:27 2008 +0100
+++ b/include/scene.h	Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
  *
  * This file is part of Pyrit Ray Tracer.
  *
- * Copyright 2006, 2007  Radek Brich
+ * Copyright 2006, 2007, 2008  Radek Brich
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
@@ -30,6 +30,7 @@
 #include <vector>
 #include <typeinfo>
 
+#include "sampler.h"
 #include "noise.h"
 #include "vector.h"
 #include "quaternion.h"
@@ -56,62 +57,6 @@
 };
 
 /**
- * sample
- */
-class Sample
-{
-public:
-	Float x,y;
-};
-
-/**
- * A abstract sampler.
- * It generates screen samples in coordinates between [-1..1] for height
- * and [-w/h..w/h] for width. It works in phases: initSampleSet returns
- * number of samples for each phase, then samples can be generated using
- * nextSample method. The resulting colour of each sample should be returned
- * via saveSample method. The sampler should save the results to given buffer
- * and decide if other phase is needed. When the picture is complete,
- * initSampleSet returns zero and picture can be read from buffer.
- */
-class Sampler
-{
-public:
-	Float *buffer;
-	int w,h;
-
-	Sampler(Float *abuffer, int &aw, int &ah): buffer(abuffer), w(aw), h(ah) {};
-	void resetBuffer(Float *abuffer, int &aw, int &ah) { buffer = abuffer; w = aw; h = ah; };
-	virtual void init() = 0;
-	virtual int initSampleSet() = 0;
-	virtual Sample *nextSample(Sample *prev) = 0;
-	virtual void saveSample(Sample *samp, Colour &col) = 0;
-};
-
-/**
- * default sample
- */
-class DefaultSample: public Sample
-{
-	friend class DefaultSampler;
-	int sx,sy;
-};
-
-/**
- * Default sampler.
- */
-class DefaultSampler: public Sampler
-{
-	int phase;
-public:
-	DefaultSampler(Float *abuffer, int &aw, int &ah): Sampler(abuffer, aw, ah), phase(-1) {};
-	void init() { phase = 0; };
-	int initSampleSet();
-	Sample *nextSample(Sample *prev);
-	void saveSample(Sample *samp, Colour &col);
-};
-
-/**
  * a camera
  */
 class Camera
@@ -170,6 +115,7 @@
 class Texture
 {
 public:
+	virtual ~Texture() {};
 	virtual Colour evaluate(Vector3 point) = 0;
 };
 
--- a/src/Makefile	Wed Mar 26 00:52:27 2008 +0100
+++ b/src/Makefile	Wed Mar 26 14:29:21 2008 +0100
@@ -6,7 +6,7 @@
 
 vpath %.cc $(ROOT)/src
 vpath %.h $(ROOT)/include
-LIBOBJS=raytracer.o scene.o noise.o container.o kdtree.o octree.o
+LIBOBJS=raytracer.o scene.o sampler.o noise.o container.o kdtree.o octree.o
 CCFLAGS+=-I$(ROOT)/include
 
 ### Targets ###
@@ -42,7 +42,8 @@
 ### Dependencies ###
 matrix.o: matrix.cc matrix.h vector.h common.h
 noise.o: noise.cc noise.h common.h
-scene.o: scene.cc scene.h vector.h noise.h common.h
+scene.o: scene.cc scene.h sampler.h vector.h noise.h common.h
+sampler.o: sampler.cc sampler.h vector.h common.h
 container.o: container.cc container.h scene.h common.h
 kdtree.o: kdtree.cc kdtree.h scene.h common.h
 octree.o: octree.cc octree.h scene.h common.h
--- a/src/raytracer.cc	Wed Mar 26 00:52:27 2008 +0100
+++ b/src/raytracer.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
  *
  * This file is part of Pyrit Ray Tracer.
  *
- * Copyright 2006, 2007  Radek Brich
+ * Copyright 2006, 2007, 2008  Radek Brich
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
--- a/src/raytracermodule.cc	Wed Mar 26 00:52:27 2008 +0100
+++ b/src/raytracermodule.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -622,7 +622,9 @@
 	printf("[pyrit] Running ray tracer\n");
 	((RaytracerObject *)self)->raytracer->getTop()->optimize();
 	data = (Float *) malloc(w*h*3*sizeof(Float));
-	((RaytracerObject *)self)->raytracer->render(w, h, data);
+	DefaultSampler sampler(data, w, h);
+	((RaytracerObject *)self)->raytracer->setSampler(&sampler);
+	((RaytracerObject *)self)->raytracer->render();
 	if (!data) {
 		Py_INCREF(Py_None);
 		return Py_None;
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/sampler.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -0,0 +1,85 @@
+/*
+ * scene.cc: screen sample generation and image reconstruction
+ *
+ * This file is part of Pyrit Ray Tracer.
+ *
+ * Copyright 2008  Radek Brich
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include <math.h>
+
+#include "common.h"
+#include "scene.h"
+
+int DefaultSampler::initSampleSet()
+{
+	if ( phase == 0 )
+	{
+		phase++;
+		return w*h;
+	}
+	else
+	{
+		phase = -1;
+		return 0;
+	}
+}
+
+Sample* DefaultSampler::nextSample(Sample *prev)
+{
+	DefaultSample *s = new DefaultSample;
+	if (prev)
+	{
+		DefaultSample *sp = static_cast<DefaultSample*>(prev);
+		s->sx = sp->sx + 1;
+		s->sy = sp->sy;
+		if (s->sx >= w)
+		{
+			s->sx = 0;
+			s->sy++;
+		}
+		if (s->sy >= h)
+		{
+			delete s;
+			return NULL;
+		}
+		s->x = (Float)s->sx/h - (Float)w/h/2.0;
+		s->y = (Float)s->sy/h - 0.5;
+	}
+	else
+	{
+		s->x = -(Float)w/h/2.0;
+		s->y = -0.5;
+		s->sx = 0;
+		s->sy = 0;
+	}
+	return s;
+}
+
+void DefaultSampler::saveSample(Sample *samp, Colour &col)
+{
+	DefaultSample *sp = static_cast<DefaultSample*>(samp);
+	Float *buf = buffer + 3*(sp->sy*w + sp->sx);
+	*(buf++) = col.r;
+	*(buf++) = col.g;
+	*(buf++) = col.b;
+}
+
--- a/src/scene.cc	Wed Mar 26 00:52:27 2008 +0100
+++ b/src/scene.cc	Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
  *
  * This file is part of Pyrit Ray Tracer.
  *
- * Copyright 2006, 2007  Radek Brich
+ * Copyright 2006, 2007, 2008  Radek Brich
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
@@ -29,56 +29,6 @@
 #include "common.h"
 #include "scene.h"
 
-int DefaultSampler::initSampleSet()
-{
-	if ( phase == 0 )
-	{
-		phase++;
-		return w*h;
-	}
-	else return 0;
-}
-
-Sample* DefaultSampler::nextSample(Sample *prev)
-{
-	DefaultSample *s = new DefaultSample;
-	if (prev)
-	{
-		DefaultSample *sp = static_cast<DefaultSample*>(prev);
-		s->sx = sp->sx + 1;
-		s->sy = sp->sy;
-		if (s->sx >= w)
-		{
-			s->sx = 0;
-			s->sy++;
-		}
-		if (s->sy >= h)
-		{
-			delete s;
-			return NULL;
-		}
-		s->x = (Float)s->sx/h - (Float)w/h/2.0;
-		s->y = (Float)s->sy/h - 0.5;
-	}
-	else
-	{
-		s->x = -(Float)w/h/2.0;
-		s->y = -0.5;
-		s->sx = 0;
-		s->sy = 0;
-	}
-	return s;
-}
-
-void DefaultSampler::saveSample(Sample *samp, Colour &col)
-{
-	DefaultSample *sp = static_cast<DefaultSample*>(samp);
-	Float *buf = buffer + 3*(sp->sy*w + sp->sx);
-	*(buf++) = col.r;
-	*(buf++) = col.g;
-	*(buf++) = col.b;
-}
-
 void Camera::rotate(const Quaternion &q)
 {
 	/*