move Sampler classes to sampler.cc
fix demos, make whole project compilable again
--- a/ccdemos/spheres_shadow.cc Wed Mar 26 00:52:27 2008 +0100
+++ b/ccdemos/spheres_shadow.cc Wed Mar 26 14:29:21 2008 +0100
@@ -112,7 +112,9 @@
pyrit_verbosity = 2;
Float *fdata = (Float *) malloc(w*h*3*sizeof(Float));
rt.setOversample(2);
- rt.render(w, h, fdata);
+ DefaultSampler sampler(fdata, w, h);
+ rt.setSampler(&sampler);
+ rt.render();
struct image *img;
new_image(&img, w, h, 3);
--- a/ccdemos/textures.cc Wed Mar 26 00:52:27 2008 +0100
+++ b/ccdemos/textures.cc Wed Mar 26 14:29:21 2008 +0100
@@ -279,7 +279,9 @@
rt.setOversample(2);
rt.setSubsample(1);
rt.ambientocclusion(300, 5.0, 0.5);
- rt.render(w, h, fdata);
+ DefaultSampler sampler(fdata, w, h);
+ rt.setSampler(&sampler);
+ rt.render();
struct image *img;
new_image(&img, w, h, 3);
--- a/include/raytracer.h Wed Mar 26 00:52:27 2008 +0100
+++ b/include/raytracer.h Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
*
* This file is part of Pyrit Ray Tracer.
*
- * Copyright 2006, 2007 Radek Brich
+ * Copyright 2006, 2007, 2008 Radek Brich
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/include/sampler.h Wed Mar 26 14:29:21 2008 +0100
@@ -0,0 +1,92 @@
+/*
+ * sampler.h: screen sample generation and image reconstruction
+ *
+ * This file is part of Pyrit Ray Tracer.
+ *
+ * Copyright 2008 Radek Brich
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef SAMPLER_H
+#define SAMPLER_H
+
+#include "common.h"
+#include "vector.h"
+
+using namespace std;
+
+/**
+ * sample
+ */
+class Sample
+{
+public:
+ Float x,y;
+};
+
+/**
+ * A abstract sampler.
+ * It generates screen samples in coordinates between [-1..1] for height
+ * and [-w/h..w/h] for width. It works in phases: initSampleSet returns
+ * number of samples for each phase, then samples can be generated using
+ * nextSample method. The resulting colour of each sample should be returned
+ * via saveSample method. The sampler should save the results to given buffer
+ * and decide if other phase is needed. When the picture is complete,
+ * initSampleSet returns zero and picture can be read from buffer.
+ */
+class Sampler
+{
+public:
+ Float *buffer;
+ int w,h;
+
+ Sampler(Float *abuffer, int &aw, int &ah): buffer(abuffer), w(aw), h(ah) {};
+ virtual ~Sampler() {};
+ void resetBuffer(Float *abuffer, int &aw, int &ah) { buffer = abuffer; w = aw; h = ah; };
+ virtual void init() = 0;
+ virtual int initSampleSet() = 0;
+ virtual Sample *nextSample(Sample *prev) = 0;
+ virtual void saveSample(Sample *samp, Colour &col) = 0;
+};
+
+/**
+ * default sample
+ */
+class DefaultSample: public Sample
+{
+ friend class DefaultSampler;
+ int sx,sy;
+};
+
+/**
+ * Default sampler.
+ */
+class DefaultSampler: public Sampler
+{
+ int phase;
+public:
+ DefaultSampler(Float *abuffer, int &aw, int &ah): Sampler(abuffer, aw, ah), phase(-1) {};
+ void init() { phase = 0; };
+ int initSampleSet();
+ Sample *nextSample(Sample *prev);
+ void saveSample(Sample *samp, Colour &col);
+};
+
+#endif
--- a/include/scene.h Wed Mar 26 00:52:27 2008 +0100
+++ b/include/scene.h Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
*
* This file is part of Pyrit Ray Tracer.
*
- * Copyright 2006, 2007 Radek Brich
+ * Copyright 2006, 2007, 2008 Radek Brich
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -30,6 +30,7 @@
#include <vector>
#include <typeinfo>
+#include "sampler.h"
#include "noise.h"
#include "vector.h"
#include "quaternion.h"
@@ -56,62 +57,6 @@
};
/**
- * sample
- */
-class Sample
-{
-public:
- Float x,y;
-};
-
-/**
- * A abstract sampler.
- * It generates screen samples in coordinates between [-1..1] for height
- * and [-w/h..w/h] for width. It works in phases: initSampleSet returns
- * number of samples for each phase, then samples can be generated using
- * nextSample method. The resulting colour of each sample should be returned
- * via saveSample method. The sampler should save the results to given buffer
- * and decide if other phase is needed. When the picture is complete,
- * initSampleSet returns zero and picture can be read from buffer.
- */
-class Sampler
-{
-public:
- Float *buffer;
- int w,h;
-
- Sampler(Float *abuffer, int &aw, int &ah): buffer(abuffer), w(aw), h(ah) {};
- void resetBuffer(Float *abuffer, int &aw, int &ah) { buffer = abuffer; w = aw; h = ah; };
- virtual void init() = 0;
- virtual int initSampleSet() = 0;
- virtual Sample *nextSample(Sample *prev) = 0;
- virtual void saveSample(Sample *samp, Colour &col) = 0;
-};
-
-/**
- * default sample
- */
-class DefaultSample: public Sample
-{
- friend class DefaultSampler;
- int sx,sy;
-};
-
-/**
- * Default sampler.
- */
-class DefaultSampler: public Sampler
-{
- int phase;
-public:
- DefaultSampler(Float *abuffer, int &aw, int &ah): Sampler(abuffer, aw, ah), phase(-1) {};
- void init() { phase = 0; };
- int initSampleSet();
- Sample *nextSample(Sample *prev);
- void saveSample(Sample *samp, Colour &col);
-};
-
-/**
* a camera
*/
class Camera
@@ -170,6 +115,7 @@
class Texture
{
public:
+ virtual ~Texture() {};
virtual Colour evaluate(Vector3 point) = 0;
};
--- a/src/Makefile Wed Mar 26 00:52:27 2008 +0100
+++ b/src/Makefile Wed Mar 26 14:29:21 2008 +0100
@@ -6,7 +6,7 @@
vpath %.cc $(ROOT)/src
vpath %.h $(ROOT)/include
-LIBOBJS=raytracer.o scene.o noise.o container.o kdtree.o octree.o
+LIBOBJS=raytracer.o scene.o sampler.o noise.o container.o kdtree.o octree.o
CCFLAGS+=-I$(ROOT)/include
### Targets ###
@@ -42,7 +42,8 @@
### Dependencies ###
matrix.o: matrix.cc matrix.h vector.h common.h
noise.o: noise.cc noise.h common.h
-scene.o: scene.cc scene.h vector.h noise.h common.h
+scene.o: scene.cc scene.h sampler.h vector.h noise.h common.h
+sampler.o: sampler.cc sampler.h vector.h common.h
container.o: container.cc container.h scene.h common.h
kdtree.o: kdtree.cc kdtree.h scene.h common.h
octree.o: octree.cc octree.h scene.h common.h
--- a/src/raytracer.cc Wed Mar 26 00:52:27 2008 +0100
+++ b/src/raytracer.cc Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
*
* This file is part of Pyrit Ray Tracer.
*
- * Copyright 2006, 2007 Radek Brich
+ * Copyright 2006, 2007, 2008 Radek Brich
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
--- a/src/raytracermodule.cc Wed Mar 26 00:52:27 2008 +0100
+++ b/src/raytracermodule.cc Wed Mar 26 14:29:21 2008 +0100
@@ -622,7 +622,9 @@
printf("[pyrit] Running ray tracer\n");
((RaytracerObject *)self)->raytracer->getTop()->optimize();
data = (Float *) malloc(w*h*3*sizeof(Float));
- ((RaytracerObject *)self)->raytracer->render(w, h, data);
+ DefaultSampler sampler(data, w, h);
+ ((RaytracerObject *)self)->raytracer->setSampler(&sampler);
+ ((RaytracerObject *)self)->raytracer->render();
if (!data) {
Py_INCREF(Py_None);
return Py_None;
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/sampler.cc Wed Mar 26 14:29:21 2008 +0100
@@ -0,0 +1,85 @@
+/*
+ * scene.cc: screen sample generation and image reconstruction
+ *
+ * This file is part of Pyrit Ray Tracer.
+ *
+ * Copyright 2008 Radek Brich
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include <math.h>
+
+#include "common.h"
+#include "scene.h"
+
+int DefaultSampler::initSampleSet()
+{
+ if ( phase == 0 )
+ {
+ phase++;
+ return w*h;
+ }
+ else
+ {
+ phase = -1;
+ return 0;
+ }
+}
+
+Sample* DefaultSampler::nextSample(Sample *prev)
+{
+ DefaultSample *s = new DefaultSample;
+ if (prev)
+ {
+ DefaultSample *sp = static_cast<DefaultSample*>(prev);
+ s->sx = sp->sx + 1;
+ s->sy = sp->sy;
+ if (s->sx >= w)
+ {
+ s->sx = 0;
+ s->sy++;
+ }
+ if (s->sy >= h)
+ {
+ delete s;
+ return NULL;
+ }
+ s->x = (Float)s->sx/h - (Float)w/h/2.0;
+ s->y = (Float)s->sy/h - 0.5;
+ }
+ else
+ {
+ s->x = -(Float)w/h/2.0;
+ s->y = -0.5;
+ s->sx = 0;
+ s->sy = 0;
+ }
+ return s;
+}
+
+void DefaultSampler::saveSample(Sample *samp, Colour &col)
+{
+ DefaultSample *sp = static_cast<DefaultSample*>(samp);
+ Float *buf = buffer + 3*(sp->sy*w + sp->sx);
+ *(buf++) = col.r;
+ *(buf++) = col.g;
+ *(buf++) = col.b;
+}
+
--- a/src/scene.cc Wed Mar 26 00:52:27 2008 +0100
+++ b/src/scene.cc Wed Mar 26 14:29:21 2008 +0100
@@ -3,7 +3,7 @@
*
* This file is part of Pyrit Ray Tracer.
*
- * Copyright 2006, 2007 Radek Brich
+ * Copyright 2006, 2007, 2008 Radek Brich
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@@ -29,56 +29,6 @@
#include "common.h"
#include "scene.h"
-int DefaultSampler::initSampleSet()
-{
- if ( phase == 0 )
- {
- phase++;
- return w*h;
- }
- else return 0;
-}
-
-Sample* DefaultSampler::nextSample(Sample *prev)
-{
- DefaultSample *s = new DefaultSample;
- if (prev)
- {
- DefaultSample *sp = static_cast<DefaultSample*>(prev);
- s->sx = sp->sx + 1;
- s->sy = sp->sy;
- if (s->sx >= w)
- {
- s->sx = 0;
- s->sy++;
- }
- if (s->sy >= h)
- {
- delete s;
- return NULL;
- }
- s->x = (Float)s->sx/h - (Float)w/h/2.0;
- s->y = (Float)s->sy/h - 0.5;
- }
- else
- {
- s->x = -(Float)w/h/2.0;
- s->y = -0.5;
- s->sx = 0;
- s->sy = 0;
- }
- return s;
-}
-
-void DefaultSampler::saveSample(Sample *samp, Colour &col)
-{
- DefaultSample *sp = static_cast<DefaultSample*>(samp);
- Float *buf = buffer + 3*(sp->sy*w + sp->sx);
- *(buf++) = col.r;
- *(buf++) = col.g;
- *(buf++) = col.b;
-}
-
void Camera::rotate(const Quaternion &q)
{
/*