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1 /* |
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2 * sampler.h: screen sample generation and image reconstruction |
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3 * |
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4 * This file is part of Pyrit Ray Tracer. |
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5 * |
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6 * Copyright 2008 Radek Brich |
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7 * |
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8 * Permission is hereby granted, free of charge, to any person obtaining a copy |
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9 * of this software and associated documentation files (the "Software"), to deal |
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10 * in the Software without restriction, including without limitation the rights |
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11 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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12 * copies of the Software, and to permit persons to whom the Software is |
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13 * furnished to do so, subject to the following conditions: |
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14 * |
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15 * The above copyright notice and this permission notice shall be included in |
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16 * all copies or substantial portions of the Software. |
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17 * |
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18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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21 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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24 * THE SOFTWARE. |
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25 */ |
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26 |
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27 #ifndef SAMPLER_H |
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28 #define SAMPLER_H |
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29 |
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30 #include "common.h" |
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31 #include "vector.h" |
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32 |
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33 using namespace std; |
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34 |
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35 /** |
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36 * sample |
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37 */ |
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38 class Sample |
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39 { |
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40 public: |
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41 Float x,y; |
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42 }; |
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43 |
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44 /** |
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45 * A abstract sampler. |
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46 * It generates screen samples in coordinates between [-1..1] for height |
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47 * and [-w/h..w/h] for width. It works in phases: initSampleSet returns |
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48 * number of samples for each phase, then samples can be generated using |
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49 * nextSample method. The resulting colour of each sample should be returned |
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50 * via saveSample method. The sampler should save the results to given buffer |
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51 * and decide if other phase is needed. When the picture is complete, |
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52 * initSampleSet returns zero and picture can be read from buffer. |
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53 */ |
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54 class Sampler |
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55 { |
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56 public: |
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57 Float *buffer; |
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58 int w,h; |
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59 |
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60 Sampler(Float *abuffer, int &aw, int &ah): buffer(abuffer), w(aw), h(ah) {}; |
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61 virtual ~Sampler() {}; |
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62 void resetBuffer(Float *abuffer, int &aw, int &ah) { buffer = abuffer; w = aw; h = ah; }; |
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63 virtual void init() = 0; |
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64 virtual int initSampleSet() = 0; |
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65 virtual Sample *nextSample(Sample *prev) = 0; |
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66 virtual void saveSample(Sample *samp, Colour &col) = 0; |
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67 }; |
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68 |
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69 /** |
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70 * default sample |
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71 */ |
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72 class DefaultSample: public Sample |
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73 { |
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74 friend class DefaultSampler; |
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75 int sx,sy; |
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76 }; |
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77 |
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78 /** |
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79 * Default sampler. |
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80 */ |
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81 class DefaultSampler: public Sampler |
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82 { |
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83 int phase; |
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84 public: |
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85 DefaultSampler(Float *abuffer, int &aw, int &ah): Sampler(abuffer, aw, ah), phase(-1) {}; |
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86 void init() { phase = 0; }; |
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87 int initSampleSet(); |
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88 Sample *nextSample(Sample *prev); |
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89 void saveSample(Sample *samp, Colour &col); |
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90 }; |
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91 |
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92 #endif |