| author | Radek Brich <radek.brich@devl.cz> | 
| Tue, 06 May 2008 09:39:58 +0200 | |
| branch | pyrit | 
| changeset 93 | 96d65f841791 | 
| parent 91 | 9d66d323c354 | 
| child 94 | 4c8abb8977dc | 
| permissions | -rw-r--r-- | 
| 31 | 1  | 
Bugs  | 
2  | 
====  | 
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| 57 | 3  | 
* (none known)  | 
| 31 | 4  | 
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5  | 
Future Plans  | 
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6  | 
============  | 
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| 91 | 7  | 
* Python binding for material.h classes  | 
8  | 
* Container should implement Shape interface to allow building hierarchies  | 
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9  | 
* Container should allow local space transformations  | 
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77
 
dbe8438d5dca
rewrite subsampling from old code to DefaultSampler
 
Radek Brich <radek.brich@devl.cz> 
parents: 
75 
diff
changeset
 | 
10  | 
* generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders  | 
| 91 | 11  | 
* put everything into a namespace  | 
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32
 
8af5c17d368b
new Raytracer option: oversampling
 
Radek Brich <radek.brich@devl.cz> 
parents: 
31 
diff
changeset
 | 
12  | 
* stochastic oversampling  | 
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34
 
28f6e8b9d5d1
quaternion moved to extra header file
 
Radek Brich <radek.brich@devl.cz> 
parents: 
32 
diff
changeset
 | 
13  | 
* absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)  | 
| 44 | 14  | 
* implement efficient AABB-ray intersection using Plucker coordinates  | 
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49
 
558fde7da82a
workaround for divide by zero bug in octree
 
Radek Brich <radek.brich@devl.cz> 
parents: 
46 
diff
changeset
 | 
15  | 
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7
 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 
Radek Brich <radek.brich@devl.cz> 
parents: 
6 
diff
changeset
 | 
16  | 
New Classes?  | 
| 
 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 
Radek Brich <radek.brich@devl.cz> 
parents: 
6 
diff
changeset
 | 
17  | 
============  | 
| 3 | 18  | 
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81
 
9dbb9c8c115b
add 2D pixmap texture class
 
Radek Brich <radek.brich@devl.cz> 
parents: 
79 
diff
changeset
 | 
19  | 
scene.h -- Scene, ...  | 
| 3 | 20  | 
reader.h -- Reader, WavefrontReader  | 
21  | 
||
22  | 
wf = new WavefrontReader()  | 
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7
 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 
Radek Brich <radek.brich@devl.cz> 
parents: 
6 
diff
changeset
 | 
23  | 
wf.setContainer(top)  | 
| 
 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 
Radek Brich <radek.brich@devl.cz> 
parents: 
6 
diff
changeset
 | 
24  | 
wf.setTransform(monkey_pos_matrix)  | 
| 3 | 25  | 
wf.read("monkey.obj")
 | 
| 
7
 
bf17f9f84c91
kd-tree: build algorithm - searching for all posible splits
 
Radek Brich <radek.brich@devl.cz> 
parents: 
6 
diff
changeset
 | 
26  | 
// more transform&reads  | 
| 3 | 27  | 
destroy wf  | 
28  | 
||
29  | 
Scene scene -- container with shapes, a camera and lights  | 
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30  | 
scene = new Scene()  | 
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20
 
f22952603f29
new C++ demo: realtime.cc (real-time scene viewer using SDL)
 
Radek Brich <radek.brich@devl.cz> 
parents: 
19 
diff
changeset
 | 
31  | 
scene.setCamera(new Camera(eye, u, v, p))  | 
| 3 | 32  | 
scene.addLight(new PointLight(pos, color))  | 
33  | 
rt.setScene(scene)  | 
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34  | 
rt.render(w,h)  |