TODO
branchpyrit
changeset 77 dbe8438d5dca
parent 75 20dee9819b17
child 78 9569e9f35374
--- a/TODO	Mon Apr 21 19:35:27 2008 +0200
+++ b/TODO	Tue Apr 22 13:33:12 2008 +0200
@@ -4,18 +4,17 @@
 
 Future Plans
 ============
- * enhance Sampler to support subsampling
+ * textures (3D procedural, pixmaps)
+ * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
  * namespace
  * kd-tree:
    - optimize structures
    - optimize construction: use box-shape intersection instead of bounding boxes of shapes
    - save/load
- * textures (3D procedural, pixmaps)
  * Python binding for all classes
  * stochastic oversampling
  * absorbtion of refracted rays in dense materials (can be computed using shape distance and some 'absorbance' constant)
  * implement efficient AABB-ray intersection using Plucker coordinates
- * generalization: Camera "shader" (ray generator), surface shader and maybe light & background shaders
 
 New Classes?
 ============