author | Radek Brich <radek.brich@devl.cz> |
Tue, 08 Apr 2008 01:05:12 +0200 | |
branch | pyrit |
changeset 60 | a23b5089b9c3 |
parent 53 | 228cb8bfdd54 |
child 77 | dbe8438d5dca |
permissions | -rw-r--r-- |
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/* |
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* scene.cc: screen sample generation and image reconstruction |
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* |
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* This file is part of Pyrit Ray Tracer. |
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* |
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* Copyright 2008 Radek Brich |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included in |
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* all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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* THE SOFTWARE. |
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*/ |
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|
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#include <math.h> |
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|
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#include "common.h" |
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#include "scene.h" |
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void DefaultSampler::init() |
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{ |
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phase = 0; |
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} |
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int DefaultSampler::initSampleSet() |
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{ |
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static const int gridsamples[] = {1,5,9,16}; |
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const int samples = gridsamples[oversample]; |
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if ( phase == 0 ) |
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{ |
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phase++; |
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sx = -1; |
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return w*h*samples; |
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} |
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else if ( phase == 1 && oversample ) |
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{ |
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phase = -1; |
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Float *buf; |
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for (buf = buffer; buf != buffer + w*h*3; buf++) |
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*buf = *buf * (1.0/samples); |
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return 0; |
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} |
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else |
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{ |
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phase = -1; |
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return 0; |
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} |
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} |
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bool DefaultSampler::nextSample(Sample* s) |
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{ |
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/* grid oversampling */ |
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static const int gridsamples[] = {1,5,9,16}; |
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static const Float osa5x[] = {0.0, -0.4, +0.4, +0.4, -0.4}; |
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static const Float osa5y[] = {0.0, -0.4, -0.4, +0.4, +0.4}; |
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static const Float osa9x[] = {-0.34, 0.00, +0.34, |
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-0.34, 0.00, +0.34, -0.34, 0.00, +0.34}; |
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static const Float osa9y[] = {-0.34, -0.34, -0.34, |
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0.00, 0.00, 0.00, +0.34, +0.34, +0.34}; |
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static const Float osa16x[] = {-0.375, -0.125, +0.125, +0.375, |
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-0.375, -0.125, +0.125, +0.375, -0.375, -0.125, +0.125, +0.375, |
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-0.375, -0.125, +0.125, +0.375}; |
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static const Float osa16y[] = {-0.375, -0.375, -0.375, -0.375, |
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-0.125, -0.125, -0.125, -0.125, +0.125, +0.125, +0.125, +0.125, |
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+0.375, +0.375, +0.375, +0.375}; |
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static const Float *osaSx[] = {NULL, osa5x, osa9x, osa16x}; |
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static const Float *osaSy[] = {NULL, osa5y, osa9y, osa16y}; |
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const int samples = gridsamples[oversample]; |
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const Float *osax = osaSx[oversample]; |
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const Float *osay = osaSy[oversample]; |
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if (sx < 0) |
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{ |
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// first sample |
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s->x = -(Float)w/h/2.0; |
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s->y = -0.5; |
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sx = 0; |
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sy = 0; |
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osa_samp = 0; |
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} |
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else |
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{ |
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osa_samp++; |
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if (oversample && oversample <= 3 && osa_samp < samples) |
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{ |
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s->x = osax[osa_samp]/h + (Float)sx/h - (Float)w/h/2.0; |
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s->y = osay[osa_samp]/h + (Float)sy/h - 0.5; |
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} |
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else |
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{ |
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sx++; |
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if (sx >= w) |
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{ |
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sx = 0; |
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sy++; |
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} |
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if (sy >= h) |
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return false; |
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113 |
|
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114 |
s->x = (Float)sx/h - (Float)w/h/2.0; |
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s->y = (Float)sy/h - 0.5; |
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116 |
osa_samp = 0; |
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117 |
} |
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118 |
} |
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119 |
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120 |
if (osa_samp == 0 && oversample && oversample <= 3) |
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121 |
{ |
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122 |
s->x += osax[0]/h; |
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123 |
s->y += osay[0]/h; |
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124 |
Float *buf = buffer + 3*(sy*w + sx); |
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125 |
*(buf++) = 0; |
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126 |
*(buf++) = 0; |
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127 |
*(buf++) = 0; |
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128 |
} |
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129 |
|
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130 |
s->sx = sx; |
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131 |
s->sy = sy; |
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132 |
s->osa_samp = osa_samp; |
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133 |
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134 |
return true; |
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135 |
} |
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136 |
|
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137 |
void DefaultSampler::saveSample(Sample &samp, Colour &col) |
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138 |
{ |
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139 |
Float *buf = buffer + 3*(samp.sy * w + samp.sx); |
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140 |
if (oversample) |
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141 |
{ |
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142 |
*(buf+0) += col.r; |
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143 |
*(buf+1) += col.g; |
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144 |
*(buf+2) += col.b; |
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145 |
} |
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146 |
else |
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147 |
{ |
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148 |
*(buf++) = col.r; |
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149 |
*(buf++) = col.g; |
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150 |
*(buf++) = col.b; |
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151 |
} |
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152 |
} |
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153 |