include/noise.h
author Radek Brich <radek.brich@devl.cz>
Wed, 05 Dec 2007 18:54:23 +0100
branchpyrit
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child 34 28f6e8b9d5d1
permissions -rw-r--r--
new C++ demo: realtime_dragon.cc class Container moved to its own source file (from kdtree.*) new directory for models and Makefile which downloads and prepares them fixed python module path in some forgotten demos ShapeList moved to scene.h
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#ifndef NOISE_H
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#define NOISE_H
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#include "common.h"
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Float perlin(Float x, Float y, Float z);
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#endif