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1 /* |
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2 * scene.cc: screen sample generation and image reconstruction |
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3 * |
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4 * This file is part of Pyrit Ray Tracer. |
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5 * |
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6 * Copyright 2008 Radek Brich |
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7 * |
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8 * Permission is hereby granted, free of charge, to any person obtaining a copy |
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9 * of this software and associated documentation files (the "Software"), to deal |
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10 * in the Software without restriction, including without limitation the rights |
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11 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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12 * copies of the Software, and to permit persons to whom the Software is |
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13 * furnished to do so, subject to the following conditions: |
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14 * |
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15 * The above copyright notice and this permission notice shall be included in |
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16 * all copies or substantial portions of the Software. |
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17 * |
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18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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21 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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24 * THE SOFTWARE. |
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25 */ |
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26 |
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27 #include <math.h> |
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28 |
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29 #include "common.h" |
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30 #include "scene.h" |
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31 |
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32 int DefaultSampler::initSampleSet() |
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33 { |
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34 if ( phase == 0 ) |
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35 { |
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36 phase++; |
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37 return w*h; |
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38 } |
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39 else |
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40 { |
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41 phase = -1; |
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42 return 0; |
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43 } |
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44 } |
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45 |
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46 Sample* DefaultSampler::nextSample(Sample *prev) |
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47 { |
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48 DefaultSample *s = new DefaultSample; |
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49 if (prev) |
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50 { |
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51 DefaultSample *sp = static_cast<DefaultSample*>(prev); |
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52 s->sx = sp->sx + 1; |
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53 s->sy = sp->sy; |
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54 if (s->sx >= w) |
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55 { |
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56 s->sx = 0; |
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57 s->sy++; |
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58 } |
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59 if (s->sy >= h) |
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60 { |
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61 delete s; |
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62 return NULL; |
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63 } |
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64 s->x = (Float)s->sx/h - (Float)w/h/2.0; |
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65 s->y = (Float)s->sy/h - 0.5; |
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66 } |
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67 else |
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68 { |
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69 s->x = -(Float)w/h/2.0; |
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70 s->y = -0.5; |
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71 s->sx = 0; |
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72 s->sy = 0; |
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73 } |
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74 return s; |
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75 } |
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76 |
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77 void DefaultSampler::saveSample(Sample *samp, Colour &col) |
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78 { |
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79 DefaultSample *sp = static_cast<DefaultSample*>(samp); |
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80 Float *buf = buffer + 3*(sp->sy*w + sp->sx); |
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81 *(buf++) = col.r; |
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82 *(buf++) = col.g; |
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83 *(buf++) = col.b; |
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84 } |
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85 |